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General Tabletop Discussion
*Dungeons & Dragons
The Problem with Healing Powercreep
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<blockquote data-quote="Lanefan" data-source="post: 9461894" data-attributes="member: 29398"><p>Fully with you this far. I also sometimes like playing the healer.</p><p></p><p>Where we differ is that I don't think in-combat healing spells should be do-able without significant risk to the caster. Buff before combat, heal after combat, and either contribute in other ways during combat or take the risk and drag the wounded out to heal them on the fly.</p><p></p><p>Part of this comes from my hill-I'll-die-on stances that a) spells should never be castable (other than by sheer luck) while a melee opponent can reach the caster and b) there should be no such thing as "ranged healing". You wanna cure that wobbling front-line Fighter who is still holding off two oppnents? Then you gotta put your butt on the line and hope you can a) get the spell away and then b) touch the target (touch AC was such a brilliant idea from 3e!) while she's busy dodging and weaving and defending against her foes.</p><p></p><p>Spells like <em>Invisibility</em> and <em>Sanctuary</em> (if it still exists) can help here; if the foes don't know you're there it's easier to get your touch-range cures away. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 9461894, member: 29398"] Fully with you this far. I also sometimes like playing the healer. Where we differ is that I don't think in-combat healing spells should be do-able without significant risk to the caster. Buff before combat, heal after combat, and either contribute in other ways during combat or take the risk and drag the wounded out to heal them on the fly. Part of this comes from my hill-I'll-die-on stances that a) spells should never be castable (other than by sheer luck) while a melee opponent can reach the caster and b) there should be no such thing as "ranged healing". You wanna cure that wobbling front-line Fighter who is still holding off two oppnents? Then you gotta put your butt on the line and hope you can a) get the spell away and then b) touch the target (touch AC was such a brilliant idea from 3e!) while she's busy dodging and weaving and defending against her foes. Spells like [I]Invisibility[/I] and [I]Sanctuary[/I] (if it still exists) can help here; if the foes don't know you're there it's easier to get your touch-range cures away. :) [/QUOTE]
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The Problem with Healing Powercreep
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