Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Problem with Healing Powercreep
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 9508898" data-attributes="member: 42582"><p>"Plot point" is what the game calls it. I gave an example of how it can be used.</p><p></p><p>You're the one who labelled it "meta", I assumed based on your knowledge of and experience with the system.</p><p></p><p>The current approach requires (i) the player to declare their action, then (ii) the GM to call for a roll using a particular stat/skill (assuming they don't just declare success or failure), then (iii) the player to roll the dice and add the appropriate bonus read from their PC sheet, then (iv) the GM to compare that result to the DC that they look up (in their notes, on a table, perhaps make up on the spot).</p><p></p><p>There are more steps there, and more back-and-forth, than the process I described for MHRP, in which the GM's description of the scene also rates the Scene Distinction, and which permits the player to then declare their action and have it be successful by spending a plot point. The player still has to consult their sheet (to see their Climbing rating), but don't need to roll anything, add anything, or consult with the GM about the resolution process.</p><p></p><p>I personally know which one makes me think more about the fiction, and which one makes me think more about stuff that is extraneous to the fiction.</p><p></p><p>Maybe? My experience is that players often look up their sheet to see their rating/bonus.</p><p></p><p>But talking about those numbers, and performing calculations, <em>isn't a way of being immersed in the fiction</em>. It's a way of being immersed in arithmetic.</p><p></p><p>The fact that there may be some sort of representational relationship doesn't change that.</p><p></p><p>My point is this: once we all agree that "experiencing the things as the character" is metaphor - for the reason that we are none of us insane - then who do <em>you</em> think is third person authoring the character, as opposed to engaging in first person immersion in character?</p><p></p><p>Because you, and [USER=10638]@Emirikol[/USER], keep posting that - as <em>a matter of logic</em> - I <em>must</em> be "dissociated" from my character when playing Burning Wheel, due to the presence of Persona and Fate, or due to the fact that some action declarations are not resolved by the GM consulting records of past decisions of authorship.</p><p></p><p>And that is what I am denying. I've done a lot of RPGing. I know the difference between (say, and to adopt a somewhat arbitrary division into 3 options) (i) moving a "pawn" through a dungeon like White Plume Mountain, (ii) doing some superficial characterisation in a game where most of the events will happen as they happen regardless of the way I play my character (this could be anything from Castle Amber to a standard 2nd ed era railroad), and (iii) actually inhabiting a character and feeling genuine emotion as they confront choices and have meaningful things happen to them as a person.</p><p></p><p>And the attempt to tell me that Burning Wheel, or Marvel Heroic RP, can't involve (iii) because of certain technical details of its resolution procedure is going to fail. I've played the games, I know what sort of RPing they permit.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9508898, member: 42582"] "Plot point" is what the game calls it. I gave an example of how it can be used. You're the one who labelled it "meta", I assumed based on your knowledge of and experience with the system. The current approach requires (i) the player to declare their action, then (ii) the GM to call for a roll using a particular stat/skill (assuming they don't just declare success or failure), then (iii) the player to roll the dice and add the appropriate bonus read from their PC sheet, then (iv) the GM to compare that result to the DC that they look up (in their notes, on a table, perhaps make up on the spot). There are more steps there, and more back-and-forth, than the process I described for MHRP, in which the GM's description of the scene also rates the Scene Distinction, and which permits the player to then declare their action and have it be successful by spending a plot point. The player still has to consult their sheet (to see their Climbing rating), but don't need to roll anything, add anything, or consult with the GM about the resolution process. I personally know which one makes me think more about the fiction, and which one makes me think more about stuff that is extraneous to the fiction. Maybe? My experience is that players often look up their sheet to see their rating/bonus. But talking about those numbers, and performing calculations, [I]isn't a way of being immersed in the fiction[/I]. It's a way of being immersed in arithmetic. The fact that there may be some sort of representational relationship doesn't change that. My point is this: once we all agree that "experiencing the things as the character" is metaphor - for the reason that we are none of us insane - then who do [I]you[/I] think is third person authoring the character, as opposed to engaging in first person immersion in character? Because you, and [USER=10638]@Emirikol[/USER], keep posting that - as [I]a matter of logic[/I] - I [I]must[/I] be "dissociated" from my character when playing Burning Wheel, due to the presence of Persona and Fate, or due to the fact that some action declarations are not resolved by the GM consulting records of past decisions of authorship. And that is what I am denying. I've done a lot of RPGing. I know the difference between (say, and to adopt a somewhat arbitrary division into 3 options) (i) moving a "pawn" through a dungeon like White Plume Mountain, (ii) doing some superficial characterisation in a game where most of the events will happen as they happen regardless of the way I play my character (this could be anything from Castle Amber to a standard 2nd ed era railroad), and (iii) actually inhabiting a character and feeling genuine emotion as they confront choices and have meaningful things happen to them as a person. And the attempt to tell me that Burning Wheel, or Marvel Heroic RP, can't involve (iii) because of certain technical details of its resolution procedure is going to fail. I've played the games, I know what sort of RPing they permit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Problem with Healing Powercreep
Top