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The problem with Races.....
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<blockquote data-quote="Centaur" data-source="post: 926613" data-attributes="member: 11822"><p>For the most part, I think there isn't enough of an incentive to play the other races. I also always end up making Human PCs as the extra feat and Skill point are just too important to me. This is also refelcted in my making of NPCs for my campaign as well. There are other races in the world, but you'd never know it if you leafed through my NPC folder.</p><p></p><p>Some sort of better vision for elves would be a good start, but then, I think that has been one of the failing from early on. An elf or anyone with low light vision can see twice as far as a human in low light conditions. So how far can a human see.</p><p></p><p>If you first come up with some sort of basic vision rating to list things by, then you should be able to add more flavour based on that. Maybe elves have natural 20/10 or 20/5 vision. This sould allow them to see great distances as if they were human useing a spyglass or something. </p><p></p><p>Maybe an elves improved sight could add an arbitrary bonus to ranged combat over long distances. Maybe the first 5 range increments with a bow are -1 for the elf instead of -2.</p></blockquote><p></p>
[QUOTE="Centaur, post: 926613, member: 11822"] For the most part, I think there isn't enough of an incentive to play the other races. I also always end up making Human PCs as the extra feat and Skill point are just too important to me. This is also refelcted in my making of NPCs for my campaign as well. There are other races in the world, but you'd never know it if you leafed through my NPC folder. Some sort of better vision for elves would be a good start, but then, I think that has been one of the failing from early on. An elf or anyone with low light vision can see twice as far as a human in low light conditions. So how far can a human see. If you first come up with some sort of basic vision rating to list things by, then you should be able to add more flavour based on that. Maybe elves have natural 20/10 or 20/5 vision. This sould allow them to see great distances as if they were human useing a spyglass or something. Maybe an elves improved sight could add an arbitrary bonus to ranged combat over long distances. Maybe the first 5 range increments with a bow are -1 for the elf instead of -2. [/QUOTE]
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The problem with Races.....
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