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The Problem with Star Wars
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<blockquote data-quote="Lord Pendragon" data-source="post: 2098531" data-attributes="member: 707"><p>How many of these non-fans actually watched the original trilogy? I find it hard to believe that, having seen the original trilogy, there is any opacity in tPM's plot. For non-fans who've never watched the OT, I can see it, otherwise...I'll accept the fix. My problem is with the waste of the design, not the character which as you point out is not a character at all. And that's exactly my problem with Dooku. In a world of Darth Vaders and Darth Mauls and Darth Sideous's, Count Dooku sticks out like a plain thumb. Yes, we had Grand Moff Tarkin in ANH, but note that <em>he's</em> the one that got whacked in one movie, not Darth Vader.I disagree here. A double-bladed lightsaber works, because it can cut at any angle (unlike the D&D double-bladed sword, which is silly.) I thought Maul's combination of a staff-fighting type still and Wing Chun was fantastic visually. Indeed, it made it all the more jarring and silly when Maul died, because he'd been so badass up until he needed to be killed. :/Perhaps. The Star Wars game <em>Knights of the Old Republic II</em> has a villain who uses such an attack, though, and it seemed dramatically viable in the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />I'm not familiar with the styles you're talking about, but I don't doubt it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2098531, member: 707"] How many of these non-fans actually watched the original trilogy? I find it hard to believe that, having seen the original trilogy, there is any opacity in tPM's plot. For non-fans who've never watched the OT, I can see it, otherwise...I'll accept the fix. My problem is with the waste of the design, not the character which as you point out is not a character at all. And that's exactly my problem with Dooku. In a world of Darth Vaders and Darth Mauls and Darth Sideous's, Count Dooku sticks out like a plain thumb. Yes, we had Grand Moff Tarkin in ANH, but note that [i]he's[/i] the one that got whacked in one movie, not Darth Vader.I disagree here. A double-bladed lightsaber works, because it can cut at any angle (unlike the D&D double-bladed sword, which is silly.) I thought Maul's combination of a staff-fighting type still and Wing Chun was fantastic visually. Indeed, it made it all the more jarring and silly when Maul died, because he'd been so badass up until he needed to be killed. :/Perhaps. The Star Wars game [i]Knights of the Old Republic II[/i] has a villain who uses such an attack, though, and it seemed dramatically viable in the game. ;)I'm not familiar with the styles you're talking about, but I don't doubt it. :) [/QUOTE]
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