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The Problem with Talking About D&D
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<blockquote data-quote="Jahydin" data-source="post: 8592173" data-attributes="member: 6984869"><p>This would be during the battle. And I only would do it when things were incredibly too easy. Oh, and I would never do this to make things easier (since that was never an issue), just harder.</p><p></p><p>I started off with giving them the choice of asking for "hard mode" during fights that were too easy, but quickly realized the answer was always "yes", so just started doing it without asking.</p><p></p><p>But yeah, never a secret, all die rolls made in the open, and always bonus rewards.</p><p></p><p>High level D&D is just so ridiculously overpowered, I have no idea how DMs manage to balance their encounters. I was running Out of the Abyss, so not many magic items and zero trips to the store, and STILL, every encounter was a cake walk. </p><p></p><p>That's when I realized 5E's purpose though. Even though as a DM I was secretly feeling terrible for not challenging them properly, the players were having the time of their lives. They loved the story and their characters and we all had a lot of fun. That's the point of 5E.</p></blockquote><p></p>
[QUOTE="Jahydin, post: 8592173, member: 6984869"] This would be during the battle. And I only would do it when things were incredibly too easy. Oh, and I would never do this to make things easier (since that was never an issue), just harder. I started off with giving them the choice of asking for "hard mode" during fights that were too easy, but quickly realized the answer was always "yes", so just started doing it without asking. But yeah, never a secret, all die rolls made in the open, and always bonus rewards. High level D&D is just so ridiculously overpowered, I have no idea how DMs manage to balance their encounters. I was running Out of the Abyss, so not many magic items and zero trips to the store, and STILL, every encounter was a cake walk. That's when I realized 5E's purpose though. Even though as a DM I was secretly feeling terrible for not challenging them properly, the players were having the time of their lives. They loved the story and their characters and we all had a lot of fun. That's the point of 5E. [/QUOTE]
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