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The Problem with Talking About D&D
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<blockquote data-quote="DND_Reborn" data-source="post: 8592494" data-attributes="member: 6987520"><p>Because IME the players go into the game (and encounters) with an understanding of how the world works. Can they change their prepared spells to work for an encounter because the prepared ones don't fit? Can they just change their armor from a chain shirt to chain mail because you are hitting them too much? I highly doubt it.</p><p></p><p>If you think about it, you are setting up the encounters for them, and they are setting up their PCs for you. The DM should have to abide by the same restrictions the players do. If I expect heavy combat, yes, I can change my chain shirt for chain mail (disadvantage on stealth now but better AC) or prepare different spells if I think I will need them.</p><p></p><p></p><p>Related to this, as DM, I only reveal a creature's AC if someone <em>precisely</em> hits it. Otherwise, they don't know if they just hit or hit by a lot.</p><p></p><p>But in the orc commander example, I don't have the orc's armor suddenly change in battle to make him harder to hit, he shows up to the fight in the better armor. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8592494, member: 6987520"] Because IME the players go into the game (and encounters) with an understanding of how the world works. Can they change their prepared spells to work for an encounter because the prepared ones don't fit? Can they just change their armor from a chain shirt to chain mail because you are hitting them too much? I highly doubt it. If you think about it, you are setting up the encounters for them, and they are setting up their PCs for you. The DM should have to abide by the same restrictions the players do. If I expect heavy combat, yes, I can change my chain shirt for chain mail (disadvantage on stealth now but better AC) or prepare different spells if I think I will need them. Related to this, as DM, I only reveal a creature's AC if someone [I]precisely[/I] hits it. Otherwise, they don't know if they just hit or hit by a lot. But in the orc commander example, I don't have the orc's armor suddenly change in battle to make him harder to hit, he shows up to the fight in the better armor. ;) [/QUOTE]
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