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The Problem with Talking About D&D
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<blockquote data-quote="Oofta" data-source="post: 8593667" data-attributes="member: 6801845"><p>I never said you were promoting anything goes. I said anything goes is one option. Because it is.</p><p></p><p></p><p></p><p>When I invite people to my game I ask them to read a brief document that gives them an idea of my DMing style. One is that I have an established world and for consistency I don't normally allow anything outside of a specific list of races. We can always discuss it but unless the PC can pass as an established race it's probably not going to happen, but discuss your ideas with me and we'll talk. On the other hand if someone said "I'm running a campaign and the only race allowed is X" I'd be okay with that as well. I may not be interested in that campaign, but it's up to the DM. As long as people are open and honest about expectations, I don't see an issue.</p><p></p><p>You on the other hand have not given much indication that you, as a player, are willing to compromise. You're the one talking about</p><p></p><p></p><p>That all seems pretty one sided to me. That it's only ever the DM that is destroying the fun of the game. Which I know now you'll say "I never used the word destroy". You may have never stated that but the message comes across as "Give the players what they want or you're being a bad DM" whether that was your intent or not.</p><p></p><p>There is no one true way. In some cases, the DM makes all the decisions about the campaign world. In some cases the DM has some restrictions because they have an established world and preferences but are quite open after that. In some cases the campaign world is built collaboratively. If you want people to believe that you'll have an open and honest discussion as an adult about those options, perhaps toning down the rhetoric a notch or ten would help.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8593667, member: 6801845"] I never said you were promoting anything goes. I said anything goes is one option. Because it is. When I invite people to my game I ask them to read a brief document that gives them an idea of my DMing style. One is that I have an established world and for consistency I don't normally allow anything outside of a specific list of races. We can always discuss it but unless the PC can pass as an established race it's probably not going to happen, but discuss your ideas with me and we'll talk. On the other hand if someone said "I'm running a campaign and the only race allowed is X" I'd be okay with that as well. I may not be interested in that campaign, but it's up to the DM. As long as people are open and honest about expectations, I don't see an issue. You on the other hand have not given much indication that you, as a player, are willing to compromise. You're the one talking about That all seems pretty one sided to me. That it's only ever the DM that is destroying the fun of the game. Which I know now you'll say "I never used the word destroy". You may have never stated that but the message comes across as "Give the players what they want or you're being a bad DM" whether that was your intent or not. There is no one true way. In some cases, the DM makes all the decisions about the campaign world. In some cases the DM has some restrictions because they have an established world and preferences but are quite open after that. In some cases the campaign world is built collaboratively. If you want people to believe that you'll have an open and honest discussion as an adult about those options, perhaps toning down the rhetoric a notch or ten would help. [/QUOTE]
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