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The Problem with Talking About D&D
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<blockquote data-quote="DND_Reborn" data-source="post: 8594673" data-attributes="member: 6987520"><p>I'll second this in a way:</p><p></p><p>Although my table's mod is about 60 pages of house-rules, when one of my players decided to DM (yeah, I get to <em>play</em>!!!) we discussed what he wanted to use and what he didn't, stressing since he is still sort of new to DMing (he ran CoS last year, but that's it) he should run more of a RAW game. We went over everything in the mod, and reorganized <em>his</em> selection to just two pages--and that is all we're using while he DMs.</p><p></p><p>We've only had one session, but it worked well and we had a blast.</p><p></p><p>So, despite my own <em>personal preferences for D&D</em>, 5E does work reasonably well for most people.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8594673, member: 6987520"] I'll second this in a way: Although my table's mod is about 60 pages of house-rules, when one of my players decided to DM (yeah, I get to [I]play[/I]!!!) we discussed what he wanted to use and what he didn't, stressing since he is still sort of new to DMing (he ran CoS last year, but that's it) he should run more of a RAW game. We went over everything in the mod, and reorganized [I]his[/I] selection to just two pages--and that is all we're using while he DMs. We've only had one session, but it worked well and we had a blast. So, despite my own [I]personal preferences for D&D[/I], 5E does work reasonably well for most people. [/QUOTE]
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