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The problems with 3.5?
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<blockquote data-quote="Torx" data-source="post: 4128203" data-attributes="member: 2730"><p>I'd like to tweak this a bit. It's not so much that you need an edge or die at higher levels. That's a matter of game style. The issue in my experience is more that when some players do have that edge, and other - more casual - players don't, it eventually leads to imbalanced gaming.</p><p></p><p>I have two players that over the years have become very adept at maximizing their character options. They generally have at least a good idea of their progression from levels 1-20. Then I have several others who don't necessarily excel at that (and not that they should). But with 3.5, those players who by level 10 or so dominate play because of their optimized characters leave some of the other players feeling left out. This places a burden on me, the DM, to go out of my way to include these other players, where a more balanced game would not.</p><p></p><p>I'm not talking player personalities getting in the way here. I have a fairly balanced group of personalities. It's rule acumen and character optimization that lead to these discrepancies.</p></blockquote><p></p>
[QUOTE="Torx, post: 4128203, member: 2730"] I'd like to tweak this a bit. It's not so much that you need an edge or die at higher levels. That's a matter of game style. The issue in my experience is more that when some players do have that edge, and other - more casual - players don't, it eventually leads to imbalanced gaming. I have two players that over the years have become very adept at maximizing their character options. They generally have at least a good idea of their progression from levels 1-20. Then I have several others who don't necessarily excel at that (and not that they should). But with 3.5, those players who by level 10 or so dominate play because of their optimized characters leave some of the other players feeling left out. This places a burden on me, the DM, to go out of my way to include these other players, where a more balanced game would not. I'm not talking player personalities getting in the way here. I have a fairly balanced group of personalities. It's rule acumen and character optimization that lead to these discrepancies. [/QUOTE]
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