Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
The Profession skill?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aurumvorax" data-source="post: 5091847" data-attributes="member: 87266"><p>No, it's not a static difficulty because you have to rely on the d20 which generates a random result. A person with 10 is slightly above average while a person with an 18 is almost an expert. There is no take 10, therefor there's no automatic or instant success. </p><p></p><p>A level 1 wizard with 16 intelligence in AD&D has a small but recognizable chance to fail copying a level 1 scroll. After all, being a wizard is about replicating exacting documents and reciting arcane words of power perfectly. To expect him to be 100% perfect, something only demigods and paragons can achieve, is ridiculous. The level 1 3E wizard with 16 intelligence and 3 ranks in spellcraft can <em>never</em> fail in copying a 1st level scroll. He could copy 20 such scrolls perfectly in a calm environment, meanwhile the level 20 fighter has a 1-in-20 chance of missing a training dummy simply because that's how 3E changed the rules for rolling a d20.</p><p></p><p>That's a static difficulty. All characters of the same level, ability scores, and skills are always equal in capability. Mechanically there is no difference between a fighter with 10 ranks in profession: clergy and a priest with 10 ranks in profession: military. </p><p></p><p></p><p></p><p>And the PHB has a section on what profession does and how to handle it. " earning about half your Profession check result in gold pieces per week of dedicated work." One might call into question the "about" as a vague word, something the 3E PHB is filled with (especially the terrible section on alignment) but there it is set in stone. Doctors and pig farmers earn the same amount of coin in a week's worth of work.</p><p></p><p>I'm just not in the boat that role-playing elements should be tied to mechanics. I should be able to create a solid plan of how I want to run a business with the GM who decides behind the screen if its a good plan. The GM can determine the results in private but relegating such a thing to "Roll d20... okay, you make 10 gold coins that week" is terrible.</p></blockquote><p></p>
[QUOTE="Aurumvorax, post: 5091847, member: 87266"] No, it's not a static difficulty because you have to rely on the d20 which generates a random result. A person with 10 is slightly above average while a person with an 18 is almost an expert. There is no take 10, therefor there's no automatic or instant success. A level 1 wizard with 16 intelligence in AD&D has a small but recognizable chance to fail copying a level 1 scroll. After all, being a wizard is about replicating exacting documents and reciting arcane words of power perfectly. To expect him to be 100% perfect, something only demigods and paragons can achieve, is ridiculous. The level 1 3E wizard with 16 intelligence and 3 ranks in spellcraft can [i]never[/i] fail in copying a 1st level scroll. He could copy 20 such scrolls perfectly in a calm environment, meanwhile the level 20 fighter has a 1-in-20 chance of missing a training dummy simply because that's how 3E changed the rules for rolling a d20. That's a static difficulty. All characters of the same level, ability scores, and skills are always equal in capability. Mechanically there is no difference between a fighter with 10 ranks in profession: clergy and a priest with 10 ranks in profession: military. And the PHB has a section on what profession does and how to handle it. " earning about half your Profession check result in gold pieces per week of dedicated work." One might call into question the "about" as a vague word, something the 3E PHB is filled with (especially the terrible section on alignment) but there it is set in stone. Doctors and pig farmers earn the same amount of coin in a week's worth of work. I'm just not in the boat that role-playing elements should be tied to mechanics. I should be able to create a solid plan of how I want to run a business with the GM who decides behind the screen if its a good plan. The GM can determine the results in private but relegating such a thing to "Roll d20... okay, you make 10 gold coins that week" is terrible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Profession skill?
Top