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General Tabletop Discussion
*Pathfinder & Starfinder
The Pros and Cons of flat attack progression
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<blockquote data-quote="Gundark" data-source="post: 5857828" data-attributes="member: 6148"><p>So it is looking like there is no attack bonus progression like there was in past editions. Assuming this from the "leak" plus comments from the last rule of three. No defense progression either. No BAB like 3rd, no half level progression like 4th. At first I wasn't sure what to think about this . There are pros and cons for sure, but the more I think about it the more I like it. </p><p></p><p>The Pros</p><p>1. It keeps monsters in the game longer , the orc is still a threat at later levels ( granted you'll need more of them)</p><p>2. It removes magic item dependency.</p><p>3. Rather than a steep power curve you add more stuff they can do. The superhero effect looks different (more believable?)</p><p></p><p>The Cons </p><p>1. Not much different between a 1st and 10th level character . Boring?</p><p></p><p></p><p>Pros? Cons?</p></blockquote><p></p>
[QUOTE="Gundark, post: 5857828, member: 6148"] So it is looking like there is no attack bonus progression like there was in past editions. Assuming this from the "leak" plus comments from the last rule of three. No defense progression either. No BAB like 3rd, no half level progression like 4th. At first I wasn't sure what to think about this . There are pros and cons for sure, but the more I think about it the more I like it. The Pros 1. It keeps monsters in the game longer , the orc is still a threat at later levels ( granted you'll need more of them) 2. It removes magic item dependency. 3. Rather than a steep power curve you add more stuff they can do. The superhero effect looks different (more believable?) The Cons 1. Not much different between a 1st and 10th level character . Boring? Pros? Cons? [/QUOTE]
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The Pros and Cons of flat attack progression
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