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<blockquote data-quote="dwayne" data-source="post: 1824759" data-attributes="member: 25437"><p><strong>Nanoteck</strong></p><p></p><p>Here are some INTERNAL NANOCOLONIES that i made my self. Enjoy</p><p></p><p>Reactive Skin</p><p>Base Purchase DC: 30, +1 / DR point (max DR 10).</p><p>Reactive Skin replaces your existing skin with a nanite infested one. Artificial synthetic skin is put on in its place. This in turn is connected to your nerve system of the body on androids its connected to your sensors. When an attack is made you have to know its coming (so if caught flat footed no DR) the nanite colony jumps to action to protect by making the artificial skin very hard in that spot. This can pose some wear on the skin so always be careful if the skin gets hit too hard serious damage to may happen.</p><p>Benefit: The skin provides a DR of +10 to the person protected this protection is against ranged attacks that the skin knows of. In melee the DR is halved because of insufficient reaction time for the nanites to respawn. Also if 20 or more points of damage gets though the skin then it damages a small portion of nanites (the DR drops by one every time this happens.). They can repair them selves given time 10 minutes per point of DR loss. </p><p>Stealth </p><p>Base Purchase DC: 28 per dose</p><p>Stealth nanites form a completely invisible nanocolony that can rearrange itself to provide a character protection from incoming sonic attacks as well as making him move a lot quieter. Stealth works on many of the same principles as sonic dampening technology, and in essence is made up of thousands of tiny nanites that project a sonic dampening field between one another until a bubble of null sound surrounds the character.</p><p>Benefit: When a character utilizes stealth, the nanocolony creates a bubble of null sound that protects against sonic attacks and makes the person all most silent. The user of the nanocolony gains a +30 equipment bonus to move silently and a resistance of 30 against all sonic attacks. It can be activated (and left running permanently) by a simple voice command or deactivated the same way because it stops sound going in and out. Note the person using this has his listen skill penalized at –30 and is unable to use sonic based guns of any type as well as radio or other types of communication is imposable with those in the field.</p></blockquote><p></p>
[QUOTE="dwayne, post: 1824759, member: 25437"] [b]Nanoteck[/b] Here are some INTERNAL NANOCOLONIES that i made my self. Enjoy Reactive Skin Base Purchase DC: 30, +1 / DR point (max DR 10). Reactive Skin replaces your existing skin with a nanite infested one. Artificial synthetic skin is put on in its place. This in turn is connected to your nerve system of the body on androids its connected to your sensors. When an attack is made you have to know its coming (so if caught flat footed no DR) the nanite colony jumps to action to protect by making the artificial skin very hard in that spot. This can pose some wear on the skin so always be careful if the skin gets hit too hard serious damage to may happen. Benefit: The skin provides a DR of +10 to the person protected this protection is against ranged attacks that the skin knows of. In melee the DR is halved because of insufficient reaction time for the nanites to respawn. Also if 20 or more points of damage gets though the skin then it damages a small portion of nanites (the DR drops by one every time this happens.). They can repair them selves given time 10 minutes per point of DR loss. Stealth Base Purchase DC: 28 per dose Stealth nanites form a completely invisible nanocolony that can rearrange itself to provide a character protection from incoming sonic attacks as well as making him move a lot quieter. Stealth works on many of the same principles as sonic dampening technology, and in essence is made up of thousands of tiny nanites that project a sonic dampening field between one another until a bubble of null sound surrounds the character. Benefit: When a character utilizes stealth, the nanocolony creates a bubble of null sound that protects against sonic attacks and makes the person all most silent. The user of the nanocolony gains a +30 equipment bonus to move silently and a resistance of 30 against all sonic attacks. It can be activated (and left running permanently) by a simple voice command or deactivated the same way because it stops sound going in and out. Note the person using this has his listen skill penalized at –30 and is unable to use sonic based guns of any type as well as radio or other types of communication is imposable with those in the field. [/QUOTE]
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