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The Pyrokinetic, a custom Advanced Class...
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<blockquote data-quote="Roland Delacroix" data-source="post: 610148" data-attributes="member: 1753"><p><strong>Pyrotechnics</strong> Nice concept, execution needs work. Spend 3 PP to do something that Finger of Fire or Matter Agitation does better? Never happen. An unscaling DC for <em>Fireworks</em> and <em>Smoke Cloud</em> means these abilities are near useless at high level. At 2nd level, when he gets this, he'll be spending every last Power Point on it too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> I'd rather lay out a Firey Finger, Obscuring Mist and Flare, 3 times a day, for the same points cost. Maybe using Action Points instead? Or make them free manifestation, like D&D Psions, use 3/day+1/level of Pyro.</p><p></p><p><strong>Fiery Aura</strong> needs a little clarification. If the pyro is on fire obviouslly he can attack as well, doing an additional +1d6 fire damage? Does he draw an AOO then or not? Every turn it is used, thats ten rounds in 2e, do you mean 1 minuite or 1 round? Again, is it even worth it to use this? If you need light Psycholuminescense costs 1 PP, 20' radius, and lasts 10 min/level. If you want damage Firefall does a radius effect, or just spend 2 PP more for a 3d6 touch attack, Burning Ray.</p><p></p><p><strong>Fire Affinity</strong> is very cool. </p><p></p><p><strong>Elemental Form</strong> is nice. But be warned, i'm gonna pester you relentlessly for an 'Extra Wild Shape' type feat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>BTW, i'm the player of the soon-to-be Pyro in question.</p></blockquote><p></p>
[QUOTE="Roland Delacroix, post: 610148, member: 1753"] [B]Pyrotechnics[/B] Nice concept, execution needs work. Spend 3 PP to do something that Finger of Fire or Matter Agitation does better? Never happen. An unscaling DC for [I]Fireworks[/I] and [I]Smoke Cloud[/I] means these abilities are near useless at high level. At 2nd level, when he gets this, he'll be spending every last Power Point on it too. :confused: I'd rather lay out a Firey Finger, Obscuring Mist and Flare, 3 times a day, for the same points cost. Maybe using Action Points instead? Or make them free manifestation, like D&D Psions, use 3/day+1/level of Pyro. [B]Fiery Aura[/B] needs a little clarification. If the pyro is on fire obviouslly he can attack as well, doing an additional +1d6 fire damage? Does he draw an AOO then or not? Every turn it is used, thats ten rounds in 2e, do you mean 1 minuite or 1 round? Again, is it even worth it to use this? If you need light Psycholuminescense costs 1 PP, 20' radius, and lasts 10 min/level. If you want damage Firefall does a radius effect, or just spend 2 PP more for a 3d6 touch attack, Burning Ray. [B]Fire Affinity[/B] is very cool. [B]Elemental Form[/B] is nice. But be warned, i'm gonna pester you relentlessly for an 'Extra Wild Shape' type feat. :D BTW, i'm the player of the soon-to-be Pyro in question. [/QUOTE]
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