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The Quadratic Problem—Speculations on 4e
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<blockquote data-quote="Wulf Ratbane" data-source="post: 3767444" data-attributes="member: 94"><p>Well, I think they do. </p><p></p><p>A longer quote:</p><p></p><p></p><p></p><p>This seems to answer the question as to whether a "moderate" encounter remains a "moderate" encounter.</p><p></p><p></p><p></p><p>I find that needlessly dismissive of what the numbers mean <em>in the real world</em> and <em>within the context of years of 3e experience</em>, which is our only real frame of reference. </p><p></p><p>Snarky Aside:[sblock]</p><p>I'm getting annoyed with their tendency to give us drips and dribbles of information (sometimes deliberately misleading) with absolutely no context and, at the same time, "chiding" us for our ignorance and failure to put things in context. It smacks of the DM standing behind the DM Screen with ALL OF THE ANSWERS and turning up his nose at the players who can't seem to figure out his genius puzzle from the few "obvious" clues he has left them. (Guilty.)[/sblock]</p><p></p><p>Obviously starting fighters at 1st level with 30+ hit points is "different" than our current expectations. </p><p></p><p>But obvious, also, is the expectation that WoTC will be putting this higher number in context. (Duh?) </p><p></p><p></p><p></p><p>This matches the expectations raised in this thread and elsewhere.</p><p></p><p></p><p></p><p>I think that makes sense.</p><p></p><p></p><p></p><p>That's a no brainer, but otherwise a non-answer. God, I hope that answer isn't in any way related to the questions posed in this thread. The answer assumes that the question is simplistic, and misses (or dodges) the real question that underlies the focus on numbers:</p><p></p><p>HOW did you balance the game across 30 levels?</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 3767444, member: 94"] Well, I think they do. A longer quote: This seems to answer the question as to whether a "moderate" encounter remains a "moderate" encounter. I find that needlessly dismissive of what the numbers mean [i]in the real world[/i] and [i]within the context of years of 3e experience[/i], which is our only real frame of reference. Snarky Aside:[sblock] I'm getting annoyed with their tendency to give us drips and dribbles of information (sometimes deliberately misleading) with absolutely no context and, at the same time, "chiding" us for our ignorance and failure to put things in context. It smacks of the DM standing behind the DM Screen with ALL OF THE ANSWERS and turning up his nose at the players who can't seem to figure out his genius puzzle from the few "obvious" clues he has left them. (Guilty.)[/sblock] Obviously starting fighters at 1st level with 30+ hit points is "different" than our current expectations. But obvious, also, is the expectation that WoTC will be putting this higher number in context. (Duh?) This matches the expectations raised in this thread and elsewhere. I think that makes sense. That's a no brainer, but otherwise a non-answer. God, I hope that answer isn't in any way related to the questions posed in this thread. The answer assumes that the question is simplistic, and misses (or dodges) the real question that underlies the focus on numbers: HOW did you balance the game across 30 levels? [/QUOTE]
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