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General Tabletop Discussion
*Dungeons & Dragons
The Quest to Reduce "Sameyness" (+)
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<blockquote data-quote="Lanefan" data-source="post: 8528849" data-attributes="member: 29398"><p>This niche-covering by other classes leads directly to the sameyness the OP is trying to defeat.</p><p></p><p>And if not filling that niche is their choice then so be it. </p><p></p><p>That said, using NPCs to fill a gap is my second choice; my first is for some or all of the players to run a second PC.</p><p></p><p>And there's also this: in-character it makes sense that the characters would soon enough come to realize that there is strength in numbers, meaning their logical move would be to hoover up every adventuring character they can find and go into the dungeon with a party of dozens; no niche left uncovered and most having several layers of backup coverage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You see this as a bug, I see it as a feature. Leaving niches uncovered is sometimes a difficult choice and sometimes has consequences; I like both of these.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8528849, member: 29398"] This niche-covering by other classes leads directly to the sameyness the OP is trying to defeat. And if not filling that niche is their choice then so be it. That said, using NPCs to fill a gap is my second choice; my first is for some or all of the players to run a second PC. And there's also this: in-character it makes sense that the characters would soon enough come to realize that there is strength in numbers, meaning their logical move would be to hoover up every adventuring character they can find and go into the dungeon with a party of dozens; no niche left uncovered and most having several layers of backup coverage. :) You see this as a bug, I see it as a feature. Leaving niches uncovered is sometimes a difficult choice and sometimes has consequences; I like both of these. [/QUOTE]
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