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*Pathfinder & Starfinder
The (quintessential) paladin prestige class
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<blockquote data-quote="Mynex" data-source="post: 258536" data-attributes="member: 2136"><p>All points well raised, and I would offer 2 bits of my personal perspective on this...</p><p></p><p>1) A Paladin is a holy warrior for their deity... they are the #1 representative in the field for their deities wishes and expansion of influence (an aspect oft overlooked in favor of clerics doing so).. Paladins represent their deity in ALL aspects... maybe not the perfect aspect, but not a foolish (stupid, dumb, etc) aspect... This means that a Paladin not only has to be tough, strong, and charismatic, but wise and intelligent... why? Wisdom (to most people) equates to common sense and intelligence to being able to spot and know right from wrong, to be able to put a gray world in a black and white perspective (This is good for my deity, this is bad)... So a 13 Int requirement is not out of line as the Paladin MUST be able to remember everythig they have learned about their deity, the rules of conduct, the rules of any paladin order they may belong to etc... Leadership is also lending itself naturally to Paladins, they ARE leaders of men, they WILL lead their deities followers into battle (not just their own) they are the front line of ANY combat action for their deities interest... Paldins are not just the ideals (as mentioned in the original post) they LIVE them, they BREATH them, the EXPOUSE them to gain converts... but that's may take on them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>2) This is MY house rule... I don't stick to the LG aspect, Paladins can be of any alignment, but MUST match their deities alignment.. it makes no sense (and never has) that a LG would choose to follow Loki (CN or CE depending on what you read)... there would be too much conflict between the deity and their 'chosen' leaders... Each deity has a set of guidelines for their Paladins (or chosen champions or whatever name you care to call them) and those requirements will vary anything/everything that a paladin is/can be... The Paladin (to me) represents that a deity has 'called' to a character to be their physical representative on the the >insert name< game world... to live out the deities ideals, to spread the word by deed and action that 'hey, this deity is cool' to the masses. ;p</p><p></p><p>Bt again, those are my thoughts, not yours. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mynex, post: 258536, member: 2136"] All points well raised, and I would offer 2 bits of my personal perspective on this... 1) A Paladin is a holy warrior for their deity... they are the #1 representative in the field for their deities wishes and expansion of influence (an aspect oft overlooked in favor of clerics doing so).. Paladins represent their deity in ALL aspects... maybe not the perfect aspect, but not a foolish (stupid, dumb, etc) aspect... This means that a Paladin not only has to be tough, strong, and charismatic, but wise and intelligent... why? Wisdom (to most people) equates to common sense and intelligence to being able to spot and know right from wrong, to be able to put a gray world in a black and white perspective (This is good for my deity, this is bad)... So a 13 Int requirement is not out of line as the Paladin MUST be able to remember everythig they have learned about their deity, the rules of conduct, the rules of any paladin order they may belong to etc... Leadership is also lending itself naturally to Paladins, they ARE leaders of men, they WILL lead their deities followers into battle (not just their own) they are the front line of ANY combat action for their deities interest... Paldins are not just the ideals (as mentioned in the original post) they LIVE them, they BREATH them, the EXPOUSE them to gain converts... but that's may take on them :p 2) This is MY house rule... I don't stick to the LG aspect, Paladins can be of any alignment, but MUST match their deities alignment.. it makes no sense (and never has) that a LG would choose to follow Loki (CN or CE depending on what you read)... there would be too much conflict between the deity and their 'chosen' leaders... Each deity has a set of guidelines for their Paladins (or chosen champions or whatever name you care to call them) and those requirements will vary anything/everything that a paladin is/can be... The Paladin (to me) represents that a deity has 'called' to a character to be their physical representative on the the >insert name< game world... to live out the deities ideals, to spread the word by deed and action that 'hey, this deity is cool' to the masses. ;p Bt again, those are my thoughts, not yours. ;) [/QUOTE]
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The (quintessential) paladin prestige class
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