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General Tabletop Discussion
*Pathfinder & Starfinder
The (quintessential) paladin prestige class
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<blockquote data-quote="reapersaurus" data-source="post: 260964" data-attributes="member: 1194"><p>Listen, people.</p><p>Sonofapreacherman has been told repeatedly... in very clear, accurate and applicable gaming language why his PrC misses the boat.</p><p></p><p>He is unwilling, or incapable of seeing this.</p><p></p><p>My hypothesis is that he is truly a ROLE-PLAYER.</p><p></p><p>You know.</p><p>The type that doesn't need rules on a piece of paper and rolls on a die to determine what happens.</p><p>Rules just get in the way to him.</p><p>The 'special abilities' that he scoffs at are *gasp* the only thing that 3E has to differentiate a paladin from another class!</p><p></p><p>Listen, sonofa :</p><p>If you're not going to listen to ALL the great advice listed here, why don't you just make an anti-assassin PrC that uses healing instead of poison use or something?</p><p>(god, Epametheus line of "horribly uninspired" got me to laughing)</p><p></p><p>Now that I've vented a bit, sonofa, it SEEMs like you truly do have a good handle on what paladins should be like, and i actually agree with your first post (that most people don't have the faintest clue what playing a paladin is like).</p><p></p><p>Well, I DO know how to play a paladin.</p><p>I'd wager quite a few others in this thread do, as well.</p><p></p><p>And if you won't listen to all of us telling you that It's not good enough to SAY you're a paladin and that you are the "defender of the weak and slayer of evil"....you have to PROVE it by going out there, facing down evil and sending it to hell in a body bag.</p><p>OR deftly dealing with it by your force of personality (Diplomacy, etc).</p><p></p><p>My Point -----> By making your Paladin PRC, you have made the paladin LESS EFFECTIVE in doing what he is tasked to do by both his own personality and the diety or alignment he values.</p><p></p><p>you must give a paladin the proper tools with which to slay evil and protect his charges.</p><p>If you muck up his abilities and prereqs with stuff that makes him no better than a common fighter in combat thanb you have done a great disservice to the Paladin ideal, games-mechanic wise.</p><p>And if you are not concerned with games mechanics, and abilities, than why the hell are you making rules for something which is really just a role-playing issue?</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 260964, member: 1194"] Listen, people. Sonofapreacherman has been told repeatedly... in very clear, accurate and applicable gaming language why his PrC misses the boat. He is unwilling, or incapable of seeing this. My hypothesis is that he is truly a ROLE-PLAYER. You know. The type that doesn't need rules on a piece of paper and rolls on a die to determine what happens. Rules just get in the way to him. The 'special abilities' that he scoffs at are *gasp* the only thing that 3E has to differentiate a paladin from another class! Listen, sonofa : If you're not going to listen to ALL the great advice listed here, why don't you just make an anti-assassin PrC that uses healing instead of poison use or something? (god, Epametheus line of "horribly uninspired" got me to laughing) Now that I've vented a bit, sonofa, it SEEMs like you truly do have a good handle on what paladins should be like, and i actually agree with your first post (that most people don't have the faintest clue what playing a paladin is like). Well, I DO know how to play a paladin. I'd wager quite a few others in this thread do, as well. And if you won't listen to all of us telling you that It's not good enough to SAY you're a paladin and that you are the "defender of the weak and slayer of evil"....you have to PROVE it by going out there, facing down evil and sending it to hell in a body bag. OR deftly dealing with it by your force of personality (Diplomacy, etc). My Point -----> By making your Paladin PRC, you have made the paladin LESS EFFECTIVE in doing what he is tasked to do by both his own personality and the diety or alignment he values. you must give a paladin the proper tools with which to slay evil and protect his charges. If you muck up his abilities and prereqs with stuff that makes him no better than a common fighter in combat thanb you have done a great disservice to the Paladin ideal, games-mechanic wise. And if you are not concerned with games mechanics, and abilities, than why the hell are you making rules for something which is really just a role-playing issue? [/QUOTE]
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The (quintessential) paladin prestige class
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