I got mine. It's sort of interesting.
5 main points of interest:
Character concepts: I usually disdain these. But IMO, these were done right. Disadvantages include pelanties to skills you might use, instead of meaningless sacrifices of penalties to skills a character simply won't use.
Prestige classes: All prestige classes have their own known power advancement instead of continuing manifesting advancement, which I find disappointing and outdated. That said, the classes do seem balanced; it is a given that new power advancement is weak, but each has a fairly potent array of abilities as well as good combat advancement. The concepts are alright as well.
Many of the classes are 5 levels, but some are 10 level. About an even split, IIRC.
Chakras: One of the major focus points of the book is the concept of chakras. With the right skills, a character can obtain extra power points and other benefits, though the means of doing this is sometimes dangerous. Desperate characters may also resort to "psionic canabalism", in which they liberate psionics from other creatures.
The idea is interesting, becasue it helps ground the idea of physical psionic power in easter mysticism, which I always thought the idea hearkened to. But the whole idea is a little gross, especially when you start talking about psionic canibalism.
Weapon Meditations: These require a feat, and give you mostly skill related benefits that rely on having a certain power reserve and/or skill ranks. They do smack of fighting styles, but are much more balanced IMO.
Battle Trance: Also requires a feat and power reserves but are easily disrupted, ergo also more balanced than fighting styles.
A lot of it does seem very variant, and adds a lot more detail (and thus complication) but it does seem balanced if the ideas do interest you.