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Kickstarter The Radiance Adventure Engine

oddfish

First Post
Afternoon, all.

The Radiance Adventure Engine turns any roleplaying game into a single-player game and is live on Kickstarter now: https://bit.ly/3xoNJL5

Radiance uses a series of cards to dynamically generate a story-rich adventure for you to play and then applies system-agnostic rules that you match to your RPG of choice. To date, Radiance has been tested with over 20 RPG systems.

Here’s how it works:
  • Every Radiance Adventure starts with a Core Adventure Problem: the narrative arc for the entire adventure.
  • Then, we break the adventure into 8 stages, based on a 4-act structure found in movies, television, and novels.
  • Each stage has its own story – a bit of drama that provides our hero with a motivation for adventure.
  • During each stage and story, our hero chooses a goal for themselves.
  • Next, we resolve path cards. Paths are opportunities for our hero to advance towards that narrative goal.
  • Actions resolve paths. This is where Radiance’s mechanics meet those of your RPG: roll dice, flip cards, narrate, and roleplay.
  • Instead of hard success and failure, Radiance allows the hero to switch paths and try a different method of achieving their goal.
  • Complications and b-stories may be added to your stories and paths to make things more challenging. Reward cubes are earned for tackling difficult challenges.
  • When the story and adventure stage are resolved, we move on to the next stage and the adventure continues.
Radiance isn’t just for solo play - it can be used at the table to dynamically generate stories and adventures for your game group. It can also be used to turn your favorite RPG into a journaling game.
 

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