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The RANDOM dungeon.
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<blockquote data-quote="Summer-Knight925" data-source="post: 5657534" data-attributes="member: 80297"><p>it isn't a simple 'continue going down/up' dungeon, they start in the middle and have choices as to go down or go up, give the players enough rope to hang themselves but not enough to climb out THAT easily.</p><p></p><p>That and as a house rule we don't level up during the adventure (Unless its required [ravenloft, undermountain, those types]) so it will be mostly 4th level</p><p></p><p>we also fudge that rule about only going up 1 level at time....it's not perfect, if I could I would go up levels during, but by having different passages leading to different levels, its hard to put a level to it, its not a start here and here dungeon, and they don't need to explore all of it, there is a chance that they will skip most of it (via the pools) and wind up at the end.</p><p></p><p>But with my Palladium group (we play Rifts, Dead Reign, Heroes unlimited, beyond supernatural, Palladium fantasy) I am thinking of having them play test a concept game, AD&D feel with 3e combat mechanics and Palladium based turns, SDC type stuff, and skills....its a long shot, but I could get it working in a weekend.</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5657534, member: 80297"] it isn't a simple 'continue going down/up' dungeon, they start in the middle and have choices as to go down or go up, give the players enough rope to hang themselves but not enough to climb out THAT easily. That and as a house rule we don't level up during the adventure (Unless its required [ravenloft, undermountain, those types]) so it will be mostly 4th level we also fudge that rule about only going up 1 level at time....it's not perfect, if I could I would go up levels during, but by having different passages leading to different levels, its hard to put a level to it, its not a start here and here dungeon, and they don't need to explore all of it, there is a chance that they will skip most of it (via the pools) and wind up at the end. But with my Palladium group (we play Rifts, Dead Reign, Heroes unlimited, beyond supernatural, Palladium fantasy) I am thinking of having them play test a concept game, AD&D feel with 3e combat mechanics and Palladium based turns, SDC type stuff, and skills....its a long shot, but I could get it working in a weekend. [/QUOTE]
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