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*Dungeons & Dragons
The Randori Master (Homebrew Prestige Class)
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<blockquote data-quote="Storyteller01" data-source="post: 1861744" data-attributes="member: 20931"><p>""Rondori</p><p></p><p>Requirements:</p><p>Dodge, Mobility, Improved Unarmed Combat, Improved Trip, Defensive Throw, Combat Reflexes</p><p></p><p>The amount of creatures that may safely surround (ie: come within contact of) you is reduced by half. Should a character find themselves surrounded by more creatures than is safe (by accident or deliberate design), he may force excess creatures out of combat.</p><p></p><p>With this feat, a character may choose a number of creatures within contact to make a Ref save (DC 10 + the character's Dex bonus + the number of surrounding creatures). A successful save means the creature may stay in combat for this round. On a failed save, the creature must take a 5 foot step in any direction the creature chooses, as long as the creature and the character are no longer in contact with each other. This same creature can only take a partial action on its next turn. The number of creaures that may be forced to make this save can be no more than the amount beyond what is concidered safe.</p><p></p><p>Example: with this feat, a human monk may only be safely surrounded by 4 medium creatures. Should he be surrounded by 6, he may choose two of them to make this ref save.</p><p></p><p>A character may force the above save whenever they are surrounded by more creatures than is safe. Different creatures may be chosen each time this ability is used.</p><p></p><p>Allies count against the amount of creatures who may safely surround you.</p><p></p><p>This feat is does not function if the character is immobilized (ie: hold spells, certain command spells, helpless/unconscious, grappled, etc)""</p><p></p><p></p><p></p><p>I came up with this as a feat a while back (took me FOREVER to find it). Rondori is the name given to it in Aikido (took it for 5 years <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), but the principles are active in all martial arts (take advantage of an opening when they attack). So, I made it a feat. I tended to avoid using the trip/throw mechanics and tried to abstract the exercises principle (reduce the amount of enemies you have to deal with by putting them between you and other enemies, for a few seconds anyway). This help?</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 1861744, member: 20931"] ""Rondori Requirements: Dodge, Mobility, Improved Unarmed Combat, Improved Trip, Defensive Throw, Combat Reflexes The amount of creatures that may safely surround (ie: come within contact of) you is reduced by half. Should a character find themselves surrounded by more creatures than is safe (by accident or deliberate design), he may force excess creatures out of combat. With this feat, a character may choose a number of creatures within contact to make a Ref save (DC 10 + the character's Dex bonus + the number of surrounding creatures). A successful save means the creature may stay in combat for this round. On a failed save, the creature must take a 5 foot step in any direction the creature chooses, as long as the creature and the character are no longer in contact with each other. This same creature can only take a partial action on its next turn. The number of creaures that may be forced to make this save can be no more than the amount beyond what is concidered safe. Example: with this feat, a human monk may only be safely surrounded by 4 medium creatures. Should he be surrounded by 6, he may choose two of them to make this ref save. A character may force the above save whenever they are surrounded by more creatures than is safe. Different creatures may be chosen each time this ability is used. Allies count against the amount of creatures who may safely surround you. This feat is does not function if the character is immobilized (ie: hold spells, certain command spells, helpless/unconscious, grappled, etc)"" I came up with this as a feat a while back (took me FOREVER to find it). Rondori is the name given to it in Aikido (took it for 5 years :) ), but the principles are active in all martial arts (take advantage of an opening when they attack). So, I made it a feat. I tended to avoid using the trip/throw mechanics and tried to abstract the exercises principle (reduce the amount of enemies you have to deal with by putting them between you and other enemies, for a few seconds anyway). This help? [/QUOTE]
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