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The Ranger: to Spell or not to Spell
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<blockquote data-quote="Minigiant" data-source="post: 5863736" data-attributes="member: 63508"><p>[MENTION=984]Kannik[/MENTION] & [MENTION=22424]delericho[/MENTION] Since we do not know the extent of back grounds and themes, it would be difficult to imagine the the removal of the ranger why still being able to create the ranger archetypes. The multiclassing, skills, and spellcasting system would have to be totally redone.</p><p></p><p>[MENTION=54877]Crazy Jerome[/MENTION] </p><p></p><p>That is the problem. The combat, skills, and spell system cannot be entangled well with the pre-4e multiclass system. The ranger is a mix of various features that D&D separated behind hard walls. The only way to make a a warrio who excelled in natural environments was to multiclass to either multiclass fighter, rogue, and druid and accept the weakness in all 3 aspects OR make a base class that was a combat/skill/nature class evenly.</p><p></p><p>The ranger exists because D&D systems don't mesh well. The same with the paladin, the monk, and the bard. Fixing the systems would require a complete reinvention of D&D's combat system, skill system, and magic system. 4E did and there was a MASSIVE backlash. (4E's combat and spells uses the same system and gaining full training to a skill is just a feat)</p><p></p><p></p><p>5E wont be doing that though. I really doubt it will completely reinvent D&D.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5863736, member: 63508"] [MENTION=984]Kannik[/MENTION] & [MENTION=22424]delericho[/MENTION] Since we do not know the extent of back grounds and themes, it would be difficult to imagine the the removal of the ranger why still being able to create the ranger archetypes. The multiclassing, skills, and spellcasting system would have to be totally redone. [MENTION=54877]Crazy Jerome[/MENTION] That is the problem. The combat, skills, and spell system cannot be entangled well with the pre-4e multiclass system. The ranger is a mix of various features that D&D separated behind hard walls. The only way to make a a warrio who excelled in natural environments was to multiclass to either multiclass fighter, rogue, and druid and accept the weakness in all 3 aspects OR make a base class that was a combat/skill/nature class evenly. The ranger exists because D&D systems don't mesh well. The same with the paladin, the monk, and the bard. Fixing the systems would require a complete reinvention of D&D's combat system, skill system, and magic system. 4E did and there was a MASSIVE backlash. (4E's combat and spells uses the same system and gaining full training to a skill is just a feat) 5E wont be doing that though. I really doubt it will completely reinvent D&D. [/QUOTE]
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