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General Tabletop Discussion
*Pathfinder & Starfinder
The Ranger: What is his shtick?
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<blockquote data-quote="FreeTheSlaves" data-source="post: 5892805" data-attributes="member: 9952"><p>What I think could be cool is the Ranger becoming the master warrior of wilderness terrain.</p><p></p><p>They'd be able to out-scout the enemy, pick the advantageous ground and spring the ambush. Surprise attacks and hit and run. They would also be masters with all the varieties of improvised natural snares and traps - spiked pits, dead falls, spiked branches, vine nets, natural poisons, etc...</p><p></p><p>They will be able to out-last and exhaust their foes, running them ragged over days if necessary. Fatigue will be a weapon for them to use, with their superior fitness and athleticism.</p><p></p><p>A lot of martial and outdoors skill for sure, and add the options for a bit of nature magic and/or animal friends if they want. Give them armour, they are warriors, but the heavy stuff will negate some of their strengths. They can weigh up that decision on the day.</p><p></p><p>Not sure about the must be good aligned Ranger, I don't rightly know where the fans stand of this. Maybe a decent nod in this direction without a hard restriction.</p><p></p><p>Anyway in short, make the Ranger 10' tall out in the wilderness so that the other players think "we need a Ranger" when they look at the overland map.</p></blockquote><p></p>
[QUOTE="FreeTheSlaves, post: 5892805, member: 9952"] What I think could be cool is the Ranger becoming the master warrior of wilderness terrain. They'd be able to out-scout the enemy, pick the advantageous ground and spring the ambush. Surprise attacks and hit and run. They would also be masters with all the varieties of improvised natural snares and traps - spiked pits, dead falls, spiked branches, vine nets, natural poisons, etc... They will be able to out-last and exhaust their foes, running them ragged over days if necessary. Fatigue will be a weapon for them to use, with their superior fitness and athleticism. A lot of martial and outdoors skill for sure, and add the options for a bit of nature magic and/or animal friends if they want. Give them armour, they are warriors, but the heavy stuff will negate some of their strengths. They can weigh up that decision on the day. Not sure about the must be good aligned Ranger, I don't rightly know where the fans stand of this. Maybe a decent nod in this direction without a hard restriction. Anyway in short, make the Ranger 10' tall out in the wilderness so that the other players think "we need a Ranger" when they look at the overland map. [/QUOTE]
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The Ranger: What is his shtick?
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