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General Tabletop Discussion
*Pathfinder & Starfinder
The Ranger: What is his shtick?
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<blockquote data-quote="Girochen" data-source="post: 5899393" data-attributes="member: 75342"><p>Okay, this is really an easy question. The Ranger's schtick was to be a Jack of All Trades. He was a fighter-sort of, rogue-sort of, druid-sort of. He can do so many things depending on how you play him. He can fight as a dodge fighter, he can range with archery, he can have a companion that fights with or for him. He can heal and perform first aid. He can sneak around and scout and find traps. He can wield two weapons, swords or daggers. He is a lot of things, but none of them quite as good as the basic class. He is a utility character able to fill and assist in many roles. </p><p> </p><p>I think one of the problems with the advances in D&D is they often leave behind stuff that is good. In Basic D&D and then AD&D the Ranger was a choice that meant specific things. The Paladin meant specific things as well. These two are crossover classes. You may recall the whole multiclass thing in AD&D. You chose two classes and they went up at the same time when you got experience you halved it and placed it in both classes. And there were restrictions based on what you were doing. You could not wear heavy armor and use rogue skills. So certain classes filled some of that for the gimped humans who could not multiclass. But now they are staples. Removing iconic classes from D&D would be a problem. IMHO it would be wrong. But I guess there is a question of where is the line to be drawn. I won't get into that, but let me just add another thought for you. </p><p> </p><p>There are only two classes in D&D really. All the rest are subs of those two. They are fighter and caster. The rogue is a fighter that uses stealth and treachery as well as having developed some thievery abilities. The cleric is simply a caster that sources his spells in divine instead of arcane like the wizard. Personally, I like the starting point classes. Though there were some of the 4E classes I didn't care for as a class and some of the 3.5 prestige classes that I thought were kind of over specialized. But the class list should harken back to AD&D and Basic D&D. If there are some new classes that we cannot live without, then we can add them later. But again, pack most of them into the first book. No more of this twenty basic rulebooks. </p><p> </p><p>Anyway, my two cents. </p><p>Girochen /|\</p></blockquote><p></p>
[QUOTE="Girochen, post: 5899393, member: 75342"] Okay, this is really an easy question. The Ranger's schtick was to be a Jack of All Trades. He was a fighter-sort of, rogue-sort of, druid-sort of. He can do so many things depending on how you play him. He can fight as a dodge fighter, he can range with archery, he can have a companion that fights with or for him. He can heal and perform first aid. He can sneak around and scout and find traps. He can wield two weapons, swords or daggers. He is a lot of things, but none of them quite as good as the basic class. He is a utility character able to fill and assist in many roles. I think one of the problems with the advances in D&D is they often leave behind stuff that is good. In Basic D&D and then AD&D the Ranger was a choice that meant specific things. The Paladin meant specific things as well. These two are crossover classes. You may recall the whole multiclass thing in AD&D. You chose two classes and they went up at the same time when you got experience you halved it and placed it in both classes. And there were restrictions based on what you were doing. You could not wear heavy armor and use rogue skills. So certain classes filled some of that for the gimped humans who could not multiclass. But now they are staples. Removing iconic classes from D&D would be a problem. IMHO it would be wrong. But I guess there is a question of where is the line to be drawn. I won't get into that, but let me just add another thought for you. There are only two classes in D&D really. All the rest are subs of those two. They are fighter and caster. The rogue is a fighter that uses stealth and treachery as well as having developed some thievery abilities. The cleric is simply a caster that sources his spells in divine instead of arcane like the wizard. Personally, I like the starting point classes. Though there were some of the 4E classes I didn't care for as a class and some of the 3.5 prestige classes that I thought were kind of over specialized. But the class list should harken back to AD&D and Basic D&D. If there are some new classes that we cannot live without, then we can add them later. But again, pack most of them into the first book. No more of this twenty basic rulebooks. Anyway, my two cents. Girochen /|\ [/QUOTE]
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The Ranger: What is his shtick?
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