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The Ranger: You got spellcasting in my peanut butter!
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<blockquote data-quote="nnms" data-source="post: 6348017" data-attributes="member: 83293"><p>Of the classes we have seen so far, are there enough class features front loaded at level 1 that anyone who wants a non-magic ranger can take it for a level or two and then switch to multiclassing rogue or fighter? Or have class features been too distributed across all levels?</p><p></p><p>The main issue as I see it is this: We all have ideas in our head about what a given class should be. And to a degree everyone is going to find something about some class that doesn't match what the given person wants that class to be. I for one, don't like rage focus of barbarians. I've never seen going into a berzerker rage as the defining act of a barbarian type character in any fantasy fiction. Often they are the most level headed and cold in their violence. So I have to deal with barbarians being explicitly rage focused in 5E. What are my options?</p><p></p><p>- Find a way to cobble together other classes and multiclassing, background and maybe feats to make the kind of character I would want that I feel is not represented by the rules.</p><p>- Find a third party take on the class that does represent it my way.</p><p>- Write such a class myself from scratch</p><p>- House rule the existing one to give it something else in favour of the class feature we don't want.</p><p>- Find another game to play that doesn't "get it wrong"</p><p></p><p>It sucks if your favorite class from previous editions isn't quite represented the way you would like it. I get that. The question is what's your plan to deal with it? The PHB is in print and they're not going to change it for your preferences now. It's done.</p></blockquote><p></p>
[QUOTE="nnms, post: 6348017, member: 83293"] Of the classes we have seen so far, are there enough class features front loaded at level 1 that anyone who wants a non-magic ranger can take it for a level or two and then switch to multiclassing rogue or fighter? Or have class features been too distributed across all levels? The main issue as I see it is this: We all have ideas in our head about what a given class should be. And to a degree everyone is going to find something about some class that doesn't match what the given person wants that class to be. I for one, don't like rage focus of barbarians. I've never seen going into a berzerker rage as the defining act of a barbarian type character in any fantasy fiction. Often they are the most level headed and cold in their violence. So I have to deal with barbarians being explicitly rage focused in 5E. What are my options? - Find a way to cobble together other classes and multiclassing, background and maybe feats to make the kind of character I would want that I feel is not represented by the rules. - Find a third party take on the class that does represent it my way. - Write such a class myself from scratch - House rule the existing one to give it something else in favour of the class feature we don't want. - Find another game to play that doesn't "get it wrong" It sucks if your favorite class from previous editions isn't quite represented the way you would like it. I get that. The question is what's your plan to deal with it? The PHB is in print and they're not going to change it for your preferences now. It's done. [/QUOTE]
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