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*Dungeons & Dragons
The Ranger
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<blockquote data-quote="The Myopic Sniper" data-source="post: 6429875" data-attributes="member: 55013"><p>It plays better than it reads, but that is because most of the power of the class is tied up in spell casting and in the Hunter subclass. The Beastmaster subclass will work great in some campaigns, but it is highly playstyle dependent. I do second the notion that it should have been either a feat (so that Barbarians and Druids could have a crack at it because it fits flavorwise) or simply made into a spell (like the Paladin's Find Steed or the Wizard's Find Familiar which had both been class features in the playtest). It isn't a bad subclass, but it is really meant to be used for certain kind of campaigns. </p><p></p><p>I imagine we will see a reimagined Ranger offered as a freebie option on their website next year. It does seem to play fine, but for someone who is skimming and isn't really looking at the specifics of the spells and the Hunter subclass options, it really just look like a sea of favored enemy, favored terrain selections with a few things for hiding in nature thrown in.</p></blockquote><p></p>
[QUOTE="The Myopic Sniper, post: 6429875, member: 55013"] It plays better than it reads, but that is because most of the power of the class is tied up in spell casting and in the Hunter subclass. The Beastmaster subclass will work great in some campaigns, but it is highly playstyle dependent. I do second the notion that it should have been either a feat (so that Barbarians and Druids could have a crack at it because it fits flavorwise) or simply made into a spell (like the Paladin's Find Steed or the Wizard's Find Familiar which had both been class features in the playtest). It isn't a bad subclass, but it is really meant to be used for certain kind of campaigns. I imagine we will see a reimagined Ranger offered as a freebie option on their website next year. It does seem to play fine, but for someone who is skimming and isn't really looking at the specifics of the spells and the Hunter subclass options, it really just look like a sea of favored enemy, favored terrain selections with a few things for hiding in nature thrown in. [/QUOTE]
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