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<blockquote data-quote="Gadget" data-source="post: 6431639" data-attributes="member: 23716"><p>I think the thing that surprised people the most about the Ranger in this edition (outside the 'Beastmaster' archetype), is that they went with a more spell casting focus than has been the trend over the last few editions. However, I think, upon further reflection, this was a easy way to give Rangers a lot of flavorful and powerful class abilities that are more Ranger focused. The spell list is no longer a hodge podge of semi-random spells left over from other classes' spell lists, put a collection of focused, and cool abilities that suite a variety of Ranger styles. Some of the spells are low key enough to be flavored as hyper-tracker/hunter abilities rather than overt magic. I think 4e burned the designers on giving 'magical' abilities to more martial oriented classes, so they just lumped many Ranger class features in as spells to avoid excessive complaints about artificial limitations on martial abilities.</p></blockquote><p></p>
[QUOTE="Gadget, post: 6431639, member: 23716"] I think the thing that surprised people the most about the Ranger in this edition (outside the 'Beastmaster' archetype), is that they went with a more spell casting focus than has been the trend over the last few editions. However, I think, upon further reflection, this was a easy way to give Rangers a lot of flavorful and powerful class abilities that are more Ranger focused. The spell list is no longer a hodge podge of semi-random spells left over from other classes' spell lists, put a collection of focused, and cool abilities that suite a variety of Ranger styles. Some of the spells are low key enough to be flavored as hyper-tracker/hunter abilities rather than overt magic. I think 4e burned the designers on giving 'magical' abilities to more martial oriented classes, so they just lumped many Ranger class features in as spells to avoid excessive complaints about artificial limitations on martial abilities. [/QUOTE]
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