Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The rapier in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 9757308" data-attributes="member: 72555"><p>One game I've played with dragon's in some heartbreaker fantasies is to make size a real impact on the game.</p><p></p><p>Imagine a Kaiju factor. This multiplies or divides all damage.</p><p></p><p>We'll have it grow with the <strong>square</strong> of the size of the creature.</p><p></p><p>Kaiju 5 is for Large creatures (~2x larger scale than humans; ~2x2).</p><p>Kaiju 10 is for Huge creatures (~3x larger scale than humans; ~3x3).</p><p>Kaiju 20 is for Guagantuon creatures (~4-6x larger scale than humans, ~5x5).</p><p>Kaiju 50 and 100 are for even bigger ones. (~7-10x larger scale than humans; ~7x7 and ~10x10).</p><p></p><p>We could even be generous and have "Kaiju" scale weapons be poor at hurting smaller scale targets, and only do 2x damage for every step smaller. So a monster would be Kaiju 5x/2x, 10x/4x, 20x/8x, 50x/16x, 100x/32x; or more simply, just use the previous scale number (5x/2x, 10x/5x, 20x/10x, 50x/20x, 100x/50x).</p><p></p><p>You'll still turn to a fine mist being hit by a Kaiju 100x foe.</p><p></p><p>This might work in a game where PCs are expected to use fantasy mecha or something to fight "big" monsters. Large enemies (5x/2x) (ie, ogre-scale) would be tough but doable without such mecha, while giant-scale starts looking ridiculous.</p><p></p><p>A "baseline" basically trained foe at each scale:</p><p></p><p>Human scale (1): 5 damage, 15 HP. - typical guard</p><p>Ogre scale (5): 10 damage, 75 HP.</p><p>Giant Scale (10): 25 damage, 150 HP.</p><p>Drake Scale (20): 50 damage, 300 HP.</p><p>Dragon Scale (50): 100 damage, 750 HP.</p><p>Titan Scale (100): 250 damage, 1500 HP.</p><p></p><p>A difference would be that an attack dealing less than 100 damage would bounce off a Titan.</p><p></p><p>Here, "specialized equipment" would be aimed at dealing damage at a larger scale. A ballista might be a "5 Kaiju" scale heavy crossbow (1d10 damage [x5]), while a catapult a "20 Kaiju" scale sling (1d4 [x20]).</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 9757308, member: 72555"] One game I've played with dragon's in some heartbreaker fantasies is to make size a real impact on the game. Imagine a Kaiju factor. This multiplies or divides all damage. We'll have it grow with the [b]square[/b] of the size of the creature. Kaiju 5 is for Large creatures (~2x larger scale than humans; ~2x2). Kaiju 10 is for Huge creatures (~3x larger scale than humans; ~3x3). Kaiju 20 is for Guagantuon creatures (~4-6x larger scale than humans, ~5x5). Kaiju 50 and 100 are for even bigger ones. (~7-10x larger scale than humans; ~7x7 and ~10x10). We could even be generous and have "Kaiju" scale weapons be poor at hurting smaller scale targets, and only do 2x damage for every step smaller. So a monster would be Kaiju 5x/2x, 10x/4x, 20x/8x, 50x/16x, 100x/32x; or more simply, just use the previous scale number (5x/2x, 10x/5x, 20x/10x, 50x/20x, 100x/50x). You'll still turn to a fine mist being hit by a Kaiju 100x foe. This might work in a game where PCs are expected to use fantasy mecha or something to fight "big" monsters. Large enemies (5x/2x) (ie, ogre-scale) would be tough but doable without such mecha, while giant-scale starts looking ridiculous. A "baseline" basically trained foe at each scale: Human scale (1): 5 damage, 15 HP. - typical guard Ogre scale (5): 10 damage, 75 HP. Giant Scale (10): 25 damage, 150 HP. Drake Scale (20): 50 damage, 300 HP. Dragon Scale (50): 100 damage, 750 HP. Titan Scale (100): 250 damage, 1500 HP. A difference would be that an attack dealing less than 100 damage would bounce off a Titan. Here, "specialized equipment" would be aimed at dealing damage at a larger scale. A ballista might be a "5 Kaiju" scale heavy crossbow (1d10 damage [x5]), while a catapult a "20 Kaiju" scale sling (1d4 [x20]). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The rapier in D&D
Top