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General Tabletop Discussion
*Dungeons & Dragons
The rapier in D&D
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<blockquote data-quote="doctorbadwolf" data-source="post: 9758593" data-attributes="member: 6704184"><p>IME the vibe comes first, but players then just try to find the most effective weapon that can be made to fit that vibe. My swashbuckler rogue doesn’t actually wield a rapier, he wields a light spear-like weapon with a long blade that is the primary weapon of a fencing tradition of his people, combining elements of Spanish Destreza with Japanese Aikido. Using a spear would only work if I made him a monk or used an option that let him attack with a Spellcasting stat, and in the new rules I went ahead and switched to a scimitar for the Nick property because his other weapon is a hand crossbow rather than a dagger, and the new PHB hates rapier dual wielding.</p><p></p><p>So moving on from being wrong while trying to well actually people?</p><p></p><p>There is no fencing square in most deadly duels in the early years of the use or rapiers, either. That isn’t at all why long-bladed straight (mostly) stabbing weapons weren’t the sword of choice on ships.</p><p></p><p>A lunging blade of up to 40ish inches in length seems “especially crazy” for fighting a big thing with long reach? Really?</p><p></p><p>Dragon or giant, a rapier is a better weapon than a mace or axe, and they’re all worse than polearms.</p><p></p><p>stabbing something a lot so it bleeds a lot is a perfectly good way to kill a thing that is multiple times larger than you. Preferably in a large group while focusing on survival and wearing it down.</p><p></p><p>In D&D, we aren’t (generally) playing soldiers at war, we are playing heroic and extraordinary people who can do things like fight unarmed or with daggers so well that they don’t immediately die when someone pulls a sword and shield out.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9758593, member: 6704184"] IME the vibe comes first, but players then just try to find the most effective weapon that can be made to fit that vibe. My swashbuckler rogue doesn’t actually wield a rapier, he wields a light spear-like weapon with a long blade that is the primary weapon of a fencing tradition of his people, combining elements of Spanish Destreza with Japanese Aikido. Using a spear would only work if I made him a monk or used an option that let him attack with a Spellcasting stat, and in the new rules I went ahead and switched to a scimitar for the Nick property because his other weapon is a hand crossbow rather than a dagger, and the new PHB hates rapier dual wielding. So moving on from being wrong while trying to well actually people? There is no fencing square in most deadly duels in the early years of the use or rapiers, either. That isn’t at all why long-bladed straight (mostly) stabbing weapons weren’t the sword of choice on ships. A lunging blade of up to 40ish inches in length seems “especially crazy” for fighting a big thing with long reach? Really? Dragon or giant, a rapier is a better weapon than a mace or axe, and they’re all worse than polearms. stabbing something a lot so it bleeds a lot is a perfectly good way to kill a thing that is multiple times larger than you. Preferably in a large group while focusing on survival and wearing it down. In D&D, we aren’t (generally) playing soldiers at war, we are playing heroic and extraordinary people who can do things like fight unarmed or with daggers so well that they don’t immediately die when someone pulls a sword and shield out. [/QUOTE]
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