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The rapier in D&D
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<blockquote data-quote="AlViking" data-source="post: 9758701" data-attributes="member: 6906980"><p>Not being able to attack someone close to you was also unrealistic as far as I know from demoes of fights using them in competition. Admittedly you're not going to do as much damage against an adjacent enemy. On the other hand I am assuming you aren't talking about the pole-arms that were 12 foot long or more that were only useful in military formations.</p><p></p><p></p><p></p><p>Then it would be a rule (or potentially entire edition) I would ignore. It wasn't worth it in 1e I don't see why any similar would be worth it now. Of course there are plenty of games out there that I ignore for various reasons.</p><p></p><p></p><p></p><p>A humanoid giant doesn't work in real life, there are a few individuals that were 8 foot tall or more but they have difficulty walking and most die young. Any assumptions for a fictional giant must also assume that they don't follow real world rules. On the other hand look at how wolves take down a moose (or bison) which are several times their size. A single wolf doesn't stand much of a chance so they surround the moose, nipping at vulnerable spots. So the rogue isn't standing on the giant's foot but is diving in looking for opportunities to cut the femoral artery or slowly weaken that Achilles tendon depending on the giant. We just don't get into that level of detail because you'd have to have a small library of books to cover all the possible permutations.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9758701, member: 6906980"] Not being able to attack someone close to you was also unrealistic as far as I know from demoes of fights using them in competition. Admittedly you're not going to do as much damage against an adjacent enemy. On the other hand I am assuming you aren't talking about the pole-arms that were 12 foot long or more that were only useful in military formations. Then it would be a rule (or potentially entire edition) I would ignore. It wasn't worth it in 1e I don't see why any similar would be worth it now. Of course there are plenty of games out there that I ignore for various reasons. A humanoid giant doesn't work in real life, there are a few individuals that were 8 foot tall or more but they have difficulty walking and most die young. Any assumptions for a fictional giant must also assume that they don't follow real world rules. On the other hand look at how wolves take down a moose (or bison) which are several times their size. A single wolf doesn't stand much of a chance so they surround the moose, nipping at vulnerable spots. So the rogue isn't standing on the giant's foot but is diving in looking for opportunities to cut the femoral artery or slowly weaken that Achilles tendon depending on the giant. We just don't get into that level of detail because you'd have to have a small library of books to cover all the possible permutations. [/QUOTE]
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