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<blockquote data-quote="Lord Sessadore" data-source="post: 4753574" data-attributes="member: 57255"><p>I agree pretty well with covaithe - might've gone a little too far in nerfing the communication. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I like the idea of having the communication stable within a locality, but more unpredictable outside of that. I also like the idea that the communication requires performing a ritual which either a) can only be performed during some sort of celestial phenomenon, or, b) works better during a similar phenomenon. Perhaps the ritual requires a celestial phenomenon to be stable with communication between different rituals? I guess maybe some clarification of my thoughts here would be good: I don't really have a problem with guaranteed short-range communication. Being able to communicate with your buddy on the other side of the island of Daunton is fine. It's the long distance, intercontinental communication that, in my opinion, would need to be tempered.</p><p></p><p>Also, I thought I'd throw out the idea that we don't really need to fully define the organization. A good idea what it's about and capable of, and a bit about how it operates, should be enough for now. When DMs use it they can flesh it out more, and it also gives DMs a little more freedom if we don't nail down every detail now <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4753574, member: 57255"] I agree pretty well with covaithe - might've gone a little too far in nerfing the communication. ;) I like the idea of having the communication stable within a locality, but more unpredictable outside of that. I also like the idea that the communication requires performing a ritual which either a) can only be performed during some sort of celestial phenomenon, or, b) works better during a similar phenomenon. Perhaps the ritual requires a celestial phenomenon to be stable with communication between different rituals? I guess maybe some clarification of my thoughts here would be good: I don't really have a problem with guaranteed short-range communication. Being able to communicate with your buddy on the other side of the island of Daunton is fine. It's the long distance, intercontinental communication that, in my opinion, would need to be tempered. Also, I thought I'd throw out the idea that we don't really need to fully define the organization. A good idea what it's about and capable of, and a bit about how it operates, should be enough for now. When DMs use it they can flesh it out more, and it also gives DMs a little more freedom if we don't nail down every detail now ;) [/QUOTE]
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