Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Readied Spell Abyss
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shiroiken" data-source="post: 7352708" data-attributes="member: 6775477"><p>It seems likely that the focus of a readied action should be fairly obvious. In your example, both would be staring at the door, the fighter would likely have an arrow knocked and drawn, and the cleric would have his holy symbol out or his hands in a particular position (assuming S or M components). The trigger may not be obvious, but might be discernible with an Insight check (a common "readied" 3E action was to shoot a caster when the cast a spell, potentially disrupting it).</p><p></p><p>I don't know of any official ruling on spells cast and held for a Ready Reaction. Nothing in the PHB that I saw says you lose the energy at the start of your turn, so as a DM, I would allow the spell to remain Readied (taking up the next turn's action as needed) so long as the caster maintains concentration. Prior editions, IIRC, did cause you to lose the spell though, so other DMs may rule differently. </p><p></p><p>As far as ready outside of combat, there is nothing in the book that says you cannot, therefore it's a DM's call. IMO, readied attacks and spells can be problematic, because it creates combat outside of initiative (which shouldn't happen in 5E). The easy solution I use is that you can ready anything, but if the trigger would normally cause initiative to be rolled (e.g. a hostile creature moves into view), you gain surprise instead, assuming the target doesn't realize you are there. If they are already aware of you (or any potential threat) before causing the trigger, then initiative is rolled as normal.</p><p></p><p>Edit: Ninja'd by @<strong>Prakriti </strong>on the readied action out of combat.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7352708, member: 6775477"] It seems likely that the focus of a readied action should be fairly obvious. In your example, both would be staring at the door, the fighter would likely have an arrow knocked and drawn, and the cleric would have his holy symbol out or his hands in a particular position (assuming S or M components). The trigger may not be obvious, but might be discernible with an Insight check (a common "readied" 3E action was to shoot a caster when the cast a spell, potentially disrupting it). I don't know of any official ruling on spells cast and held for a Ready Reaction. Nothing in the PHB that I saw says you lose the energy at the start of your turn, so as a DM, I would allow the spell to remain Readied (taking up the next turn's action as needed) so long as the caster maintains concentration. Prior editions, IIRC, did cause you to lose the spell though, so other DMs may rule differently. As far as ready outside of combat, there is nothing in the book that says you cannot, therefore it's a DM's call. IMO, readied attacks and spells can be problematic, because it creates combat outside of initiative (which shouldn't happen in 5E). The easy solution I use is that you can ready anything, but if the trigger would normally cause initiative to be rolled (e.g. a hostile creature moves into view), you gain surprise instead, assuming the target doesn't realize you are there. If they are already aware of you (or any potential threat) before causing the trigger, then initiative is rolled as normal. Edit: Ninja'd by @[B]Prakriti [/B]on the readied action out of combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Readied Spell Abyss
Top