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<blockquote data-quote="Derulbaskul" data-source="post: 4861843" data-attributes="member: 1581"><p>The article that is the subject of this thread is not so good, but I really appreciated an earlier article which, inter alia, blames some of the decline of TTRPGs on the lacklustre adventures that have been published.</p><p></p><p>This ties into the prep time. Look at 4E: it is much easier to prepare for compared to 3E/3.5E but prepping your own adventures is almost the only way to go because the published stuff is rubbish.</p><p></p><p>OK, <em>Thunderspire Labyrinth</em> was quite good but <em>Pyramid of Shadows</em> was <em>White Plume Mountain</em> without the imagination. The one about the troll king was also quite good but the later ones just didn't cut it. And <em>Scales of War</em> is a collection of level-appropriate encounters loosely connected by something that may or may not be a plot.</p><p></p><p>There are still some talented adventure writers at WotC (Rich Baker and Chris Perkins) but they're not used enough. I would love to read Bill Slavicsek in his Ampersand column one day clearly stating that WotC has decided that it really needs a great adventure path/campaign to show off 4E and teach the next generation of DMs how to do it... and then actually follow it up with strong actions and stronger products that have been EDITED and playtested (or just contract it out to Paizo).</p><p></p><p>Or, as the article recalls, have the adventures repeatedly playtested in tournament situations before finally publishing them.</p><p></p><p>People look back on 1E so fondly because of the great adventures. That's not the case with 3.xE (with the obvious exception of Paizo) and I don't believe it can yet (or ever?) be said about 4E.</p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 4861843, member: 1581"] The article that is the subject of this thread is not so good, but I really appreciated an earlier article which, inter alia, blames some of the decline of TTRPGs on the lacklustre adventures that have been published. This ties into the prep time. Look at 4E: it is much easier to prepare for compared to 3E/3.5E but prepping your own adventures is almost the only way to go because the published stuff is rubbish. OK, [I]Thunderspire Labyrinth[/I] was quite good but [I]Pyramid of Shadows[/I] was [I]White Plume Mountain[/I] without the imagination. The one about the troll king was also quite good but the later ones just didn't cut it. And [I]Scales of War[/I] is a collection of level-appropriate encounters loosely connected by something that may or may not be a plot. There are still some talented adventure writers at WotC (Rich Baker and Chris Perkins) but they're not used enough. I would love to read Bill Slavicsek in his Ampersand column one day clearly stating that WotC has decided that it really needs a great adventure path/campaign to show off 4E and teach the next generation of DMs how to do it... and then actually follow it up with strong actions and stronger products that have been EDITED and playtested (or just contract it out to Paizo). Or, as the article recalls, have the adventures repeatedly playtested in tournament situations before finally publishing them. People look back on 1E so fondly because of the great adventures. That's not the case with 3.xE (with the obvious exception of Paizo) and I don't believe it can yet (or ever?) be said about 4E. [/QUOTE]
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