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The Real problem with 3e D&D
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<blockquote data-quote="Crothian" data-source="post: 3378506" data-attributes="member: 232"><p>My original post was use as much as you like and can handle. And it's not love it or leave it. It is find a way that you can make it fun for you but understand that that may not actually be possible. A lot of people really force a round peg in a square hole and complain that it won't fit. And just because I reply to your post don't mean I'm telling you EvilDwarf to quit the game. It is a discussions with many posters and some advice is general and not to specific users. </p><p></p><p></p><p></p><p>There is other editions of D&D or just play the current game in moderation and not use whatever might be causing your issues. </p><p></p><p></p><p></p><p>I'm sure there are number crunchers and war gamers out that that love it too. I'm not one of them though. I found that I love a story oriented game so I have players that like that too. We don't get bogged down in the mechanics because none of use want to. That is my solution and it has worked for me. We use the books we like and can handle and ignore the stuff we don't like and is too much for us. That is my middle ground between "love it or leave."</p></blockquote><p></p>
[QUOTE="Crothian, post: 3378506, member: 232"] My original post was use as much as you like and can handle. And it's not love it or leave it. It is find a way that you can make it fun for you but understand that that may not actually be possible. A lot of people really force a round peg in a square hole and complain that it won't fit. And just because I reply to your post don't mean I'm telling you EvilDwarf to quit the game. It is a discussions with many posters and some advice is general and not to specific users. There is other editions of D&D or just play the current game in moderation and not use whatever might be causing your issues. I'm sure there are number crunchers and war gamers out that that love it too. I'm not one of them though. I found that I love a story oriented game so I have players that like that too. We don't get bogged down in the mechanics because none of use want to. That is my solution and it has worked for me. We use the books we like and can handle and ignore the stuff we don't like and is too much for us. That is my middle ground between "love it or leave." [/QUOTE]
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