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The "real" reason the game has changed.
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<blockquote data-quote="Superking" data-source="post: 5436965" data-attributes="member: 79899"><p><span style="color: olive">"That is the main thing about this "cool" powers, that they are prebuilt tactics that are supposed to help people tell a story with fancy cinematic maneuvers, but for others, it constrains them TO those specific maneuvers."</span></p><p> </p><p> </p><p>The players can choose which powers their PC would like to use though... They are free to describe them however they wish. So it is a matter of choosing which effects best describe what they want to do. To me this can open the door for signature moves and all sorts of creativity. </p><p> </p><p>I guess for others they may feel this limits their options. </p><p> </p><p>In my group combats often came to simple roll to hit and do x damage. So I would welcome anything that adds color or complexity to the battle.</p></blockquote><p></p>
[QUOTE="Superking, post: 5436965, member: 79899"] [COLOR=olive]"That is the main thing about this "cool" powers, that they are prebuilt tactics that are supposed to help people tell a story with fancy cinematic maneuvers, but for others, it constrains them TO those specific maneuvers."[/COLOR] The players can choose which powers their PC would like to use though... They are free to describe them however they wish. So it is a matter of choosing which effects best describe what they want to do. To me this can open the door for signature moves and all sorts of creativity. I guess for others they may feel this limits their options. In my group combats often came to simple roll to hit and do x damage. So I would welcome anything that adds color or complexity to the battle. [/QUOTE]
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