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Story Hour
The Realms of Enlightenment: The Grey Companions
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<blockquote data-quote="Jon Potter" data-source="post: 1764397" data-attributes="member: 2323"><p>Sadly, no. I just have the "Player" download available for free at the Green Ronin site. All of the fluff/none of the crunch. It's one of those books that I always <em>planned</em> to pick up at my LGS (from the discounted table, no less) and when I finally went back with money in hand the book was already gone.</p><p></p><p>If the group decides to head to Battle City, I'll probably need to get the full version since I've painted myself into a corner with all the hints that I've dropped.</p><p></p><p></p><p></p><p></p><p>What do you mean, "jack-of-all-trades"? He's highly specialized in one thing: kicking ass! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>No, seriously, Grisham's character build is lifted straight out of Goodman Games' "Power Gamer's Warrior Strategy Guide". He's following the Light Infantry multiclass archtype with a few twists tossed in. And by a few twists, I mean that he's a Frankenstein's monster of rule variants.</p><p></p><p>Grisham uses the Wolf Totem barbarian variant, the Whirlwind Rage barbarian variant, and the Favored Territory ranger variant from Unearthed Arcana. If he lingers in the campaign, I planned to have him follow the non-spellcasting ranger variant from Complete Warrior; he's angling for a Weapon Style feat from that same book (High Sword Low Axe). It was all I could do to not give him the Wolf Totem Focus from Badaxe Games' "Heroes of High Favor: Half Orcs" at first level, but I opted to stay true to the Light Infantry build instead.</p><p></p><p>So far, I have no complaints. The original adventure (an old AD&D online mod that I converted over) featured Grisham as a straight 5th level ranger. I thought this was much more interesting. They also had him as a nice-nice helper guy. I simply couldn't have that! <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Jon Potter, post: 1764397, member: 2323"] Sadly, no. I just have the "Player" download available for free at the Green Ronin site. All of the fluff/none of the crunch. It's one of those books that I always [i]planned[/i] to pick up at my LGS (from the discounted table, no less) and when I finally went back with money in hand the book was already gone. If the group decides to head to Battle City, I'll probably need to get the full version since I've painted myself into a corner with all the hints that I've dropped. What do you mean, "jack-of-all-trades"? He's highly specialized in one thing: kicking ass! :lol: No, seriously, Grisham's character build is lifted straight out of Goodman Games' "Power Gamer's Warrior Strategy Guide". He's following the Light Infantry multiclass archtype with a few twists tossed in. And by a few twists, I mean that he's a Frankenstein's monster of rule variants. Grisham uses the Wolf Totem barbarian variant, the Whirlwind Rage barbarian variant, and the Favored Territory ranger variant from Unearthed Arcana. If he lingers in the campaign, I planned to have him follow the non-spellcasting ranger variant from Complete Warrior; he's angling for a Weapon Style feat from that same book (High Sword Low Axe). It was all I could do to not give him the Wolf Totem Focus from Badaxe Games' "Heroes of High Favor: Half Orcs" at first level, but I opted to stay true to the Light Infantry build instead. So far, I have no complaints. The original adventure (an old AD&D online mod that I converted over) featured Grisham as a straight 5th level ranger. I thought this was much more interesting. They also had him as a nice-nice helper guy. I simply couldn't have that! :] [/QUOTE]
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