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<blockquote data-quote="Ranger Rick" data-source="post: 2274521" data-attributes="member: 29705"><p>Let me add my $.02. I assume the employer would give us some intel/help. Common sense says to gather scrolls to use.</p><p> </p><p>Drow - To parlay or not to. With my LN status, helping Drow directly/indirectly for a common goal is not a problem. I realize using diplomancy/bluff (currently+18/+12) skill is not for other PCs, but George would use his skills to help to convince Anastasia and Layta to let the Drow go.</p><p> </p><p>Air elemental - George does have a "hand of glory" and being cautious and having 20/20 hindsight, he would activate see invisibility. Therefore, with a spot (something less than his current +17) he should be able to notice just about everything and help assist the others who use "see invisibility"/"true seeing" to notice everything as well. </p><p> </p><p>Enemy Mage - Sneak attack and invisibility ring and haste (boots of speed or scroll spell) should allow me to help incapacitate the mage. Maybe back then I had a giant killer weapon which I no longer have and that would have assisted in the mage dispatch.</p><p> </p><p>Enslaved Dwarves - Again using the diplomancy/bluff (currently+18/+12) skill, George would convince them to live and fight and have them leave with a favorable view of our party</p></blockquote><p></p>
[QUOTE="Ranger Rick, post: 2274521, member: 29705"] Let me add my $.02. I assume the employer would give us some intel/help. Common sense says to gather scrolls to use. Drow - To parlay or not to. With my LN status, helping Drow directly/indirectly for a common goal is not a problem. I realize using diplomancy/bluff (currently+18/+12) skill is not for other PCs, but George would use his skills to help to convince Anastasia and Layta to let the Drow go. Air elemental - George does have a "hand of glory" and being cautious and having 20/20 hindsight, he would activate see invisibility. Therefore, with a spot (something less than his current +17) he should be able to notice just about everything and help assist the others who use "see invisibility"/"true seeing" to notice everything as well. Enemy Mage - Sneak attack and invisibility ring and haste (boots of speed or scroll spell) should allow me to help incapacitate the mage. Maybe back then I had a giant killer weapon which I no longer have and that would have assisted in the mage dispatch. Enslaved Dwarves - Again using the diplomancy/bluff (currently+18/+12) skill, George would convince them to live and fight and have them leave with a favorable view of our party [/QUOTE]
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