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The Reconquista: Part I (Shadows over Istivin)
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<blockquote data-quote="Branding Opportunity" data-source="post: 2335461" data-attributes="member: 31812"><p><strong>Added title</strong></p><p></p><p>The group in Qualtaine Square decides that it's had enough of standing out in the rain and that having skipped breakfast, it is certainly time for lunch. They trot over to the Fiddling Viceroy, a decent Inn and Tavern located not too far from the Square, across the Oyt Road from the West Citadel. The only major building they pass on the way is a shrine to Elohanna, made entirely of wood, set back slightly from the road. A small garden has been planted in front of it, and numerous flowering trees have been placed around it.</p><p></p><p>The Viceroy is a long, three story building set next to the Trade Gate. Its whitewashed walls look somewhat cheery, although everything in this city seems to have taken on a dull, greyish hue since everyone's last visit. A small stable is attached to the back.</p><p></p><p>After stabling the mounts the small group makes its way into the main room. This is a large room, with a balconey overlooking three-quarters of it. Two large fireplaces are already burning on the walls to your left and right, and a circular bar has been placed in the middle of the room. A flight of stairs goes up to private rooms on the second floor which overlook where you are now standing. Though crowded and doing good business, the patrons of this tavern seem introverted and withdrawn. Most seem to be alone and engrossed in their drinks or food, or in small groups studiously ignoring everyone else. What conversations are taking place are little more than whispered, terse discussions at only a few tables near the far wall. Despite the silence, the tension in the room hovers on a knife's edge; everyone seems to be watching everyone else surreptitiously. Two bartenders tend to customers behind the bar, while to middle-aged waitresses travel among the tables taking orders.</p></blockquote><p></p>
[QUOTE="Branding Opportunity, post: 2335461, member: 31812"] [b]Added title[/b] The group in Qualtaine Square decides that it's had enough of standing out in the rain and that having skipped breakfast, it is certainly time for lunch. They trot over to the Fiddling Viceroy, a decent Inn and Tavern located not too far from the Square, across the Oyt Road from the West Citadel. The only major building they pass on the way is a shrine to Elohanna, made entirely of wood, set back slightly from the road. A small garden has been planted in front of it, and numerous flowering trees have been placed around it. The Viceroy is a long, three story building set next to the Trade Gate. Its whitewashed walls look somewhat cheery, although everything in this city seems to have taken on a dull, greyish hue since everyone's last visit. A small stable is attached to the back. After stabling the mounts the small group makes its way into the main room. This is a large room, with a balconey overlooking three-quarters of it. Two large fireplaces are already burning on the walls to your left and right, and a circular bar has been placed in the middle of the room. A flight of stairs goes up to private rooms on the second floor which overlook where you are now standing. Though crowded and doing good business, the patrons of this tavern seem introverted and withdrawn. Most seem to be alone and engrossed in their drinks or food, or in small groups studiously ignoring everyone else. What conversations are taking place are little more than whispered, terse discussions at only a few tables near the far wall. Despite the silence, the tension in the room hovers on a knife's edge; everyone seems to be watching everyone else surreptitiously. Two bartenders tend to customers behind the bar, while to middle-aged waitresses travel among the tables taking orders. [/QUOTE]
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The Reconquista: Part I (Shadows over Istivin)
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