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<blockquote data-quote="s@squ@tch" data-source="post: 3734171" data-attributes="member: 42885"><p><strong>Virashil - Sorcerer 5, Hp: 21/21</strong></p><p></p><p>Virashil whispers to her comrades,"<span style="color: Silver">I think those wolves can smell us, or more likely, the three of you... I'm going to try and confuse them a bit more..."</span></p><p></p><p>She looks at the wolves for a moment, trying to figure out if these are normal wolves, or perhaps something more, then moves south and back, along with west wall of the building in the courtyard.</p><p></p><p>She murmers a few syllables and causes a faint, glowing outline of a humanoid to appear besides the wolves.</p><p></p><p><span style="color: Orange">-------------------------------------------------------------------------------</span></p><p><span style="color: Orange">OOC:</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Move to H9.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">I fully expect Duroin to sneak attack the !@$#!@ out of one of those wolves - I am assuming that the first strike against a foe while invisible still bypasses dex modifier even with scent? (Don't forget your +1 bonus to attack goblinoids)</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Knowledge Check (arcana) +5 to see if she knows anything about these creatures.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange"><a href="http://invisiblecastle.com/find.py?id=1228193" target="_blank">Virashil initiative for goblins/wolves (1d20+3=7)</a> </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">I figured my good initiative rolling would come to an end....</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Cast Dancing Lights to create a glowing humanoid figure to appear at N9 and begin to have the form move in a circular fashion N9 --> P9 --> P11 --> N11 , does not dispel her invisibility.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Spells left: 4/3/4</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Mage Armor: 40 minutes left</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Item usage: Arcanist's Gloves (0 remaining uses today), RoE Spellshard (2 uses left)</span></p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3734171, member: 42885"] [b]Virashil - Sorcerer 5, Hp: 21/21[/b] Virashil whispers to her comrades,"[COLOR=Silver]I think those wolves can smell us, or more likely, the three of you... I'm going to try and confuse them a bit more..."[/COLOR] She looks at the wolves for a moment, trying to figure out if these are normal wolves, or perhaps something more, then moves south and back, along with west wall of the building in the courtyard. She murmers a few syllables and causes a faint, glowing outline of a humanoid to appear besides the wolves. [COLOR=Orange]------------------------------------------------------------------------------- OOC: Move to H9. I fully expect Duroin to sneak attack the !@$#!@ out of one of those wolves - I am assuming that the first strike against a foe while invisible still bypasses dex modifier even with scent? (Don't forget your +1 bonus to attack goblinoids) Knowledge Check (arcana) +5 to see if she knows anything about these creatures. [url=http://invisiblecastle.com/find.py?id=1228193]Virashil initiative for goblins/wolves (1d20+3=7)[/url] I figured my good initiative rolling would come to an end.... Cast Dancing Lights to create a glowing humanoid figure to appear at N9 and begin to have the form move in a circular fashion N9 --> P9 --> P11 --> N11 , does not dispel her invisibility. Spells left: 4/3/4 Mage Armor: 40 minutes left Item usage: Arcanist's Gloves (0 remaining uses today), RoE Spellshard (2 uses left)[/COLOR] [/QUOTE]
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