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The Red Hand of Doom!!
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<blockquote data-quote="hero4hire" data-source="post: 3800222" data-attributes="member: 20711"><p>After looking at the battlemap for several minutes it becomes obvious what the Red Hand has planned for this region.</p><p>Namely, a large group of hobgoblins is massing to the North at a location named Cinder Hill. The number and strength are not indicated on the map but hint that the force is large enough that the invaders don't anticipate anyresistance once they march on Drellin's Ferry.</p><p></p><p>Indeed Kirrg's words ring true as there seems to be a bottleneck in thier approach . Skull Gorge Bridge. From looking at the map if the bridge were taken out of the equation, approach would be much delayed. Perhaps enough time to evacuate a small town?</p><p></p><p>Duroin opens the trap door. The portal groans in protest but finally relents to the dwarf's insistent tugging. It reveals a 5 foot wide shaft leading perhaps 4 stories down. Rusty iron rungs are mounted on one side of the shaft, your ladder down.</p><p></p><p><span style="color: DarkOrange">Kirrg heals 13, no more str penalty for everyone BTW.</span></p></blockquote><p></p>
[QUOTE="hero4hire, post: 3800222, member: 20711"] After looking at the battlemap for several minutes it becomes obvious what the Red Hand has planned for this region. Namely, a large group of hobgoblins is massing to the North at a location named Cinder Hill. The number and strength are not indicated on the map but hint that the force is large enough that the invaders don't anticipate anyresistance once they march on Drellin's Ferry. Indeed Kirrg's words ring true as there seems to be a bottleneck in thier approach . Skull Gorge Bridge. From looking at the map if the bridge were taken out of the equation, approach would be much delayed. Perhaps enough time to evacuate a small town? Duroin opens the trap door. The portal groans in protest but finally relents to the dwarf's insistent tugging. It reveals a 5 foot wide shaft leading perhaps 4 stories down. Rusty iron rungs are mounted on one side of the shaft, your ladder down. [COLOR=DarkOrange]Kirrg heals 13, no more str penalty for everyone BTW.[/COLOR] [/QUOTE]
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