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Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Redundancy of Perception
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<blockquote data-quote="RigaMortus2" data-source="post: 5022104" data-attributes="member: 11586"><p>Do you allow multiple re-rolls when using Perception to search or look for possible hidden foes?</p><p></p><p>If a PC says he wants to search for a secret passage, and rolls poorly (say he gets a result of a 5 after roll+modifiers), do you allow them to reroll? I see two ways you can handle this:</p><p></p><p>1) The roll represents the character's BEST attempt at searching. The PLAYER might know he rolled poorly, and may assume there is something there that he can't find because of the poor roll, but the CHARACTER should assume he did his best attempt at searching and could find nothing. Therefore, another search (Perception) check could be considered metagamey or out-of-character info and not warranted.</p><p></p><p>OR</p><p></p><p>2) The player gets to reroll as many times as they want to. So the player can keep rolling until they feel satisified with the result. Rolling high enough to finally realize that either (a) there is nothing to be found or (b) it is so well hidden, it is out of their league even on the roll of a 20 or (c) they actually find something.</p><p></p><p>How do most people rule this?</p><p></p><p>I tend to just let the PCs keep rolling (time permitting) until they are satisified. But I've been thinking about just doing 1 roll. For example, the party Rogue, if he searches for traps and rolls poorly not finding anything, he'll keep the roll and roleplay with it "Nope, no traps here." Even though he could try again until he rolls higher...</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 5022104, member: 11586"] Do you allow multiple re-rolls when using Perception to search or look for possible hidden foes? If a PC says he wants to search for a secret passage, and rolls poorly (say he gets a result of a 5 after roll+modifiers), do you allow them to reroll? I see two ways you can handle this: 1) The roll represents the character's BEST attempt at searching. The PLAYER might know he rolled poorly, and may assume there is something there that he can't find because of the poor roll, but the CHARACTER should assume he did his best attempt at searching and could find nothing. Therefore, another search (Perception) check could be considered metagamey or out-of-character info and not warranted. OR 2) The player gets to reroll as many times as they want to. So the player can keep rolling until they feel satisified with the result. Rolling high enough to finally realize that either (a) there is nothing to be found or (b) it is so well hidden, it is out of their league even on the roll of a 20 or (c) they actually find something. How do most people rule this? I tend to just let the PCs keep rolling (time permitting) until they are satisified. But I've been thinking about just doing 1 roll. For example, the party Rogue, if he searches for traps and rolls poorly not finding anything, he'll keep the roll and roleplay with it "Nope, no traps here." Even though he could try again until he rolls higher... [/QUOTE]
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Community
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The Redundancy of Perception
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