Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Relic Hunters - Planescape 3E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="drunkadelic" data-source="post: 1724782" data-attributes="member: 4020"><p>Don't know if i've got any faithful readers out there or not, but I apologize for the lack of updates. Vacations and Gen Con have put the slowdown on our play time, but here's a mini-update. 2 more updates and we should be caught back up to speed in time for next week's game.</p><p>----------------------------</p><p>Chapter 9</p><p>The party steps out of the shimmering portal into the busy streets of Everbreeze. Everywhere they look there are creatures of every race imaginable. From the resident Djinn to even celestial and infernal creatures, all seem to be here for the Grand Bazaar. Mullarby is quick to act and darts off into the crowd, no doubt in search of something shiny. Bumbleton takes off after him, hoping to keep the gnome from getting into too much mischief. Alanis and Kail shake their heads and step out of the alleyway into the busy main thoroughfare. Merchants and vendors from almost every nook and cranny of the multiverse have gathered here in this town to hawk their wares. There are Djinnis selling lamps that guarantee a minimum of 3 wishes, Spikers selling all manners of various weaponry, The Red Wizards of Thay have a huge booth selling scrolls and spellbooks, and even the Githyanki have a shop selling relics from the Astral plane. It is to these Gith that Alanis makes her way, having served with a number of them on an astral ship a few years ago. She finds out that this is a big event in the planes, the grand bazaar only happens once every year. The Djinni sultans from all over the plane finance what basically has become the biggest party in the multiverse. Alanis seems excited by this news, and relates it to Kali in the common tongue. The two also find out where the gypsies in red are located to get Arthuss’ grape leaves and where the only inn in town with rooms remaining is located.</p><p></p><p>For Mullarby however, he is akin to a child in a candy store. Running all over the crowded street, through larger creatures’ legs, and around lines to gawk at whatever shiny trinket garners his interest. Bumbleton is hard pressed to keep him in eyesight, all the crowding and running is just too much for a 5 pipe a day recovering alcoholic with a 20 foot base movement. Fortunately for Bumbleton, Mullarby has stopped at the tent of a particularly shady looking human dealer and as the merchant looks down upon the gnome with a big smile, Mullarby suddenly exclaims:</p><p></p><p>“HEY BUDDY, DO YOU KNOW WHERE I CAN GET SOME ILLEGAL LOCKPICKS?”</p><p></p><p>A dozen creatures look at the gnome with a mixed look of confusion and disgust. The shopkeeper just smiles and repeats in a similar voice.</p><p></p><p>“THIS SIR, IS A REPUTABLE ESTABLISHMENT *coughcomearoundbackcough* I TAKE OFFENSE AT YOUR ALLEGATIONS. THIS IS A FIREWORKS STORE.”</p><p></p><p>Not one for subtlety, Mullarby stands there, jaw agape and ponders the statement. Bumbleton and the shopkeeper get the same idea and both grab him and pull him further into the shady merchant’s tent. </p><p></p><p>After procuring some fireworks and some *Perfectly Legal Fireworks* (aka masterwork Lockpicks) the two set out to find a place to find a refreshing drink.(aka cheap bar) Which just so happens to be located at the inn that has the only available rooms in town, The Sultan’s Rest. What is immediately noticible about the Sultan’s rest is that it is much, much bigger on the inside than it is on the outside. What else is immediately recognizable is that Alanis and Kali are already here talking to a large Djinn who happens to be tending bar. Fazed at the display of grandiose magic and exotic furnishing, Bumbleton is stunned. All the majesty in the extra-dimensional inn is lost on Mullarby, as he dashes to the bar, takes a seat and exclaims to the barkeeper:</p><p></p><p>“HEY BUDDY I HEAR YOUR PEOPLE GRANT WISHES!”</p><p>The Djinn laughs deeply and smiles. “If your wish happens to be a frosty cold ale on this hot day, then yes, you are correct!”</p><p>“Yes….” Mullarby strokes his small beard, “That is my wish.”</p><p></p><p>A cold mug of ale appears out of thin air in front of Mullarby.</p><p></p><p>“BY THE STUBBLY BEARD OF GARL GLITTERGOLD, IT IS TRUE!”</p><p></p><p>The Djinni laughs again, as the rest of the party groans and sits at the bar. After a few drinks and a light lunch, they head back out to the bazaar. Much enjoyment is had by all, and the group begins to realize that perhaps this situation with the mercane might not be as bad as it’s cracked up to be. They find the old gypsy with the grape leaves and buy Arthus not one, but two jars, a compliment intended to thank him for allowing them the opportunity to come here. The party, minus Kali all get roaringly drunk and all pass out in their rooms at the Sultan’s Rest after the midnight elemental parade.</p><p></p><p>(Next time: Into the endless sea of air)</p></blockquote><p></p>
[QUOTE="drunkadelic, post: 1724782, member: 4020"] Don't know if i've got any faithful readers out there or not, but I apologize for the lack of updates. Vacations and Gen Con have put the slowdown on our play time, but here's a mini-update. 2 more updates and we should be caught back up to speed in time for next week's game. ---------------------------- Chapter 9 The party steps out of the shimmering portal into the busy streets of Everbreeze. Everywhere they look there are creatures of every race imaginable. From the resident Djinn to even celestial and infernal creatures, all seem to be here for the Grand Bazaar. Mullarby is quick to act and darts off into the crowd, no doubt in search of something shiny. Bumbleton takes off after him, hoping to keep the gnome from getting into too much mischief. Alanis and Kail shake their heads and step out of the alleyway into the busy main thoroughfare. Merchants and vendors from almost every nook and cranny of the multiverse have gathered here in this town to hawk their wares. There are Djinnis selling lamps that guarantee a minimum of 3 wishes, Spikers selling all manners of various weaponry, The Red Wizards of Thay have a huge booth selling scrolls and spellbooks, and even the Githyanki have a shop selling relics from the Astral plane. It is to these Gith that Alanis makes her way, having served with a number of them on an astral ship a few years ago. She finds out that this is a big event in the planes, the grand bazaar only happens once every year. The Djinni sultans from all over the plane finance what basically has become the biggest party in the multiverse. Alanis seems excited by this news, and relates it to Kali in the common tongue. The two also find out where the gypsies in red are located to get Arthuss’ grape leaves and where the only inn in town with rooms remaining is located. For Mullarby however, he is akin to a child in a candy store. Running all over the crowded street, through larger creatures’ legs, and around lines to gawk at whatever shiny trinket garners his interest. Bumbleton is hard pressed to keep him in eyesight, all the crowding and running is just too much for a 5 pipe a day recovering alcoholic with a 20 foot base movement. Fortunately for Bumbleton, Mullarby has stopped at the tent of a particularly shady looking human dealer and as the merchant looks down upon the gnome with a big smile, Mullarby suddenly exclaims: “HEY BUDDY, DO YOU KNOW WHERE I CAN GET SOME ILLEGAL LOCKPICKS?” A dozen creatures look at the gnome with a mixed look of confusion and disgust. The shopkeeper just smiles and repeats in a similar voice. “THIS SIR, IS A REPUTABLE ESTABLISHMENT *coughcomearoundbackcough* I TAKE OFFENSE AT YOUR ALLEGATIONS. THIS IS A FIREWORKS STORE.” Not one for subtlety, Mullarby stands there, jaw agape and ponders the statement. Bumbleton and the shopkeeper get the same idea and both grab him and pull him further into the shady merchant’s tent. After procuring some fireworks and some *Perfectly Legal Fireworks* (aka masterwork Lockpicks) the two set out to find a place to find a refreshing drink.(aka cheap bar) Which just so happens to be located at the inn that has the only available rooms in town, The Sultan’s Rest. What is immediately noticible about the Sultan’s rest is that it is much, much bigger on the inside than it is on the outside. What else is immediately recognizable is that Alanis and Kali are already here talking to a large Djinn who happens to be tending bar. Fazed at the display of grandiose magic and exotic furnishing, Bumbleton is stunned. All the majesty in the extra-dimensional inn is lost on Mullarby, as he dashes to the bar, takes a seat and exclaims to the barkeeper: “HEY BUDDY I HEAR YOUR PEOPLE GRANT WISHES!” The Djinn laughs deeply and smiles. “If your wish happens to be a frosty cold ale on this hot day, then yes, you are correct!” “Yes….” Mullarby strokes his small beard, “That is my wish.” A cold mug of ale appears out of thin air in front of Mullarby. “BY THE STUBBLY BEARD OF GARL GLITTERGOLD, IT IS TRUE!” The Djinni laughs again, as the rest of the party groans and sits at the bar. After a few drinks and a light lunch, they head back out to the bazaar. Much enjoyment is had by all, and the group begins to realize that perhaps this situation with the mercane might not be as bad as it’s cracked up to be. They find the old gypsy with the grape leaves and buy Arthus not one, but two jars, a compliment intended to thank him for allowing them the opportunity to come here. The party, minus Kali all get roaringly drunk and all pass out in their rooms at the Sultan’s Rest after the midnight elemental parade. (Next time: Into the endless sea of air) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Relic Hunters - Planescape 3E
Top