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The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
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<blockquote data-quote="pacdidj" data-source="post: 5263408" data-attributes="member: 86793"><p>[sblock=tactics]Seems like taking out the swarms and archers should be a priority since they can do damage to the masons from a distance.[/sblock]</p><p></p><p>Seeing this new onslaught of rerisen creatures, Yimayngurr exclaims, <span style="color: Blue">"Crikey! These buggers just don't give up. I've never seen such determined predators. Especially ones that don't need to eat!"</span></p><p></p><p>The half-orc whips around and draws a bead on the closest of the raven swarms. Then he lets his magical spear fly, activating its magic mid-flight by calling out <span style="color: Blue">"Dbbrr!" </span>as it smashes through the cloud of birds. The spear halts in mid air, and emits a magical pulse that stuns the birds, keeping them from moving away.</p><p></p><p>He then turns to the mason standing next to him saying, <span style="color: Blue">"You best get a move on, mate! It's not safe here, eh? And we didn't bring any antivenom for zombie bites. Go on. I'll be right behind ya."</span></p><p></p><p>Yimayngurr follows closely behind the frightened and bewildered craftsman, covering his retreat.</p><p></p><p>[sblock="Yimayngurr actions and stats"]Battlefront Shift: west one square, from R18(?) to Q18</p><p></p><p>No Action: <span style="color: DimGray">Begin the Hunt</span> to quarry swarm 2 and get +2 attack till no longer quarried</p><p></p><p>Standard: <img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" /><span style="color: Orange">Hungry Longspear</span> encounter power vs. swarm 2 = <em>hit </em><a href="http://invisiblecastle.com/roller/view/2629559/" target="_blank">(roll)</a> for 21/2 = 10 damage, and the swarm is immobilized (save ends)</p><p></p><p>Minor: Move adjacent mason 5 squares from Q17(?) to V21</p><p></p><p>Move: Move to V20 (adjacent to mason again)</p><p></p><p>Free: Spend 1 action point</p><p></p><p>Minor: Move adjacent mason off map to the south</p><p></p><p>[sblock=statblock]<span style="color: Blue"><strong>Yimayngurr</strong></span> Male Half-Orc Hunter Ranger 2</p><p><a href="http://l4w.wikia.com/wiki/L4W:PC:Yimayngurr_%28pacdidj%29" target="_blank">PC:Yimayngurr (pacdidj) - L4W Wiki</a></p><p>Initiative: +7, Passive Perception: 18, Passive Insight: 13, Senses: Low-light Vision</p><p>AC:18, Fort:16, Reflex:16, Will:13</p><p>HP:32/32, Bloodied:16, Surge Value:8, Surges left:6/6</p><p>Action Points: 1, Second Wind: unused</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Hungry Longspear +1: +8 vs AC 1d10+5 dmg</p><p><img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" />Throw Hungry Longspear +1: +8 vs AC 1d10+7 dmg</p><p>Powers: <span style="color: Green">Fading Strike, Marauder's Rush,</span> <span style="color: red">Precise Assault, Furious Assault, </span><span style="color: gray">Sure Shot, <s>Begin the Hunt</s>,</span> <span style="color: Orange"><s>Hungry Longspear</s></span></p><p>Conditions:[/sblock][/sblock]</p><p></p><p>[sblock=Iron Sky]FYI, I'll be out of town Friday, Saturday, and Sunday. Please NPC Yimayngurr till I get back.[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5263408, member: 86793"] [sblock=tactics]Seems like taking out the swarms and archers should be a priority since they can do damage to the masons from a distance.[/sblock] Seeing this new onslaught of rerisen creatures, Yimayngurr exclaims, [COLOR=Blue]"Crikey! These buggers just don't give up. I've never seen such determined predators. Especially ones that don't need to eat!"[/COLOR] The half-orc whips around and draws a bead on the closest of the raven swarms. Then he lets his magical spear fly, activating its magic mid-flight by calling out [COLOR=Blue]"Dbbrr!" [/COLOR]as it smashes through the cloud of birds. The spear halts in mid air, and emits a magical pulse that stuns the birds, keeping them from moving away. He then turns to the mason standing next to him saying, [COLOR=Blue]"You best get a move on, mate! It's not safe here, eh? And we didn't bring any antivenom for zombie bites. Go on. I'll be right behind ya."[/COLOR] Yimayngurr follows closely behind the frightened and bewildered craftsman, covering his retreat. [sblock="Yimayngurr actions and stats"]Battlefront Shift: west one square, from R18(?) to Q18 No Action: [COLOR=DimGray]Begin the Hunt[/COLOR] to quarry swarm 2 and get +2 attack till no longer quarried Standard: :branged:[COLOR=Orange]Hungry Longspear[/COLOR] encounter power vs. swarm 2 = [I]hit [/I][URL="http://invisiblecastle.com/roller/view/2629559/"](roll)[/URL] for 21/2 = 10 damage, and the swarm is immobilized (save ends) Minor: Move adjacent mason 5 squares from Q17(?) to V21 Move: Move to V20 (adjacent to mason again) Free: Spend 1 action point Minor: Move adjacent mason off map to the south [sblock=statblock][COLOR=Blue][B]Yimayngurr[/B][/COLOR] Male Half-Orc Hunter Ranger 2 [URL="http://l4w.wikia.com/wiki/L4W:PC:Yimayngurr_%28pacdidj%29"]PC:Yimayngurr (pacdidj) - L4W Wiki[/URL] Initiative: +7, Passive Perception: 18, Passive Insight: 13, Senses: Low-light Vision AC:18, Fort:16, Reflex:16, Will:13 HP:32/32, Bloodied:16, Surge Value:8, Surges left:6/6 Action Points: 1, Second Wind: unused :bmelee:Hungry Longspear +1: +8 vs AC 1d10+5 dmg :branged:Throw Hungry Longspear +1: +8 vs AC 1d10+7 dmg Powers: [COLOR=Green]Fading Strike, Marauder's Rush,[/COLOR] [COLOR=red]Precise Assault, Furious Assault, [/COLOR][COLOR=gray]Sure Shot, [s]Begin the Hunt[/s],[/COLOR] [COLOR=Orange][s]Hungry Longspear[/s][/COLOR] Conditions:[/sblock][/sblock] [sblock=Iron Sky]FYI, I'll be out of town Friday, Saturday, and Sunday. Please NPC Yimayngurr till I get back.[/sblock] [/QUOTE]
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