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<blockquote data-quote="Xeterog" data-source="post: 5293856" data-attributes="member: 84369"><p><span style="color: red">Good Eithal, that set them up for this!</span> Fredrock yells as he steps up and targets all the Dead around Eithal with a show of Strength, enhanced by his will alone. 2 of the dead fall, and the Hulk is bloodied, but one of the rerisen remains unscathed.</p><p></p><p><span style="color: red">Come on, keep close you.</span> Fredrock says as he tries to keep the craftsmen close.</p><p></p><p>[sblock=Actions]</p><p>Move: Shift to H14 craftman to H15</p><p></p><p>Standard: <span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Bull's Strength</span> (2pp for blast 3), enemies I can see in blast. Blast is I15-K17</p><p>Assuming the modified Kaz Pull. </p><p>Targets:</p><p>RRD1 in I17</p><p>RRD2 in K16</p><p>RRD4 in J15</p><p>RRH2 in K15</p><p>(subtract 1 from all the hit rolls, at least it makes it easy to determine which is the Attack roll)</p><p><a href="http://invisiblecastle.com/roller/view/2660452/" target="_blank">AC vs RRD1 (I17), RRD2 (K16), RRD4 (J15), RRH2 (K15) (1d20+7=27, 1d10.minroll(3)+6=14, 1d20+7=15, 1d10.minroll(3)+6=14, 1d20+7=14, 1d10.minroll(3)+6=14, 1d20+7=14, 1d10.minroll(3)+6=11)</a></p><p></p><p>Results:</p><p>Crit on RRD1..Dead for good.</p><p>14 (15-1) on RRD2 Dead?</p><p>13 (14-1) on RRD4 Missed by 1</p><p>13 (14-1+2 from CA) on RRH2 Hits, for 14+2=16 damage (14 is the 1st damage roll, which applies to all the hits in a close attack). I will push him to L16 unless </p><p>Eithal objects.</p><p></p><p>Minor craftsman F14-G15</p><p></p><p>I will take the damage for any of the adjacent craftsmen that are hit.</p><p></p><p></p><p>[sblock=Fredrock]</p><p><a href="http://l4w.wikia.com/wiki/PC:Fredrock_Hammersmith_%28Xeterog%29" target="_blank">Fredrock Hammersmith</a> - Male Dwarf Battlemind, level 1</p><p>Passive Perception: +14, Passive Insight: +19 Senses: Low-Light</p><p>Init -1, Speed:5</p><p>AC:19, Fort:14, Reflex:14, Will:16 </p><p>HP:24/33, Bloodied:16, Surge Value:8, Surges left:12/13</p><p>Action Points: 0/1, Power points 0/2</p><p>Powers-</p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Battlemind Demand</span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=10438" target="_blank">link</a></p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Mind Spike</span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=10440" target="_blank">link</a></p><p><span style="color: green">Blurred Step</span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=10439" target="_blank">link</a></p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Bull's Strength</span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11157" target="_blank">link</a></p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Iron Fist</span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11156" target="_blank">link</a></p><p><s><span style="color: red">Battle Resilience</span> </s> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11155" target="_blank">link</a></p><p><span style="color: red">Second Wind</span> <a href="http://www.wizards.com/dndinsider/compendium/glossary.aspx?id=334" target="_blank">link</a></p><p><span style="color: grey"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Aspect of Elevated Harmony</span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11158" target="_blank">link</a></p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />MBA +3 vs AC, 1d10+6 (brutal 2)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />RBA -1 vs AC, 1d4-1 (improvised..would have to pick up a rock or something)</p><p>[/sblock][/sblock]</p><p></p><p>[sblock=gm] what is that in E14?? nothing is listed in E14 in the Combatants...[/sblock]</p></blockquote><p></p>
[QUOTE="Xeterog, post: 5293856, member: 84369"] [COLOR=red]Good Eithal, that set them up for this![/COLOR] Fredrock yells as he steps up and targets all the Dead around Eithal with a show of Strength, enhanced by his will alone. 2 of the dead fall, and the Hulk is bloodied, but one of the rerisen remains unscathed. [COLOR=red]Come on, keep close you.[/COLOR] Fredrock says as he tries to keep the craftsmen close. [sblock=Actions] Move: Shift to H14 craftman to H15 Standard: [COLOR=green]:close:Bull's Strength[/COLOR] (2pp for blast 3), enemies I can see in blast. Blast is I15-K17 Assuming the modified Kaz Pull. Targets: RRD1 in I17 RRD2 in K16 RRD4 in J15 RRH2 in K15 (subtract 1 from all the hit rolls, at least it makes it easy to determine which is the Attack roll) [URL="http://invisiblecastle.com/roller/view/2660452/"]AC vs RRD1 (I17), RRD2 (K16), RRD4 (J15), RRH2 (K15) (1d20+7=27, 1d10.minroll(3)+6=14, 1d20+7=15, 1d10.minroll(3)+6=14, 1d20+7=14, 1d10.minroll(3)+6=14, 1d20+7=14, 1d10.minroll(3)+6=11)[/URL] Results: Crit on RRD1..Dead for good. 14 (15-1) on RRD2 Dead? 13 (14-1) on RRD4 Missed by 1 13 (14-1+2 from CA) on RRH2 Hits, for 14+2=16 damage (14 is the 1st damage roll, which applies to all the hits in a close attack). I will push him to L16 unless Eithal objects. Minor craftsman F14-G15 I will take the damage for any of the adjacent craftsmen that are hit. [sblock=Fredrock] [URL="http://l4w.wikia.com/wiki/PC:Fredrock_Hammersmith_%28Xeterog%29"]Fredrock Hammersmith[/URL] - Male Dwarf Battlemind, level 1 Passive Perception: +14, Passive Insight: +19 Senses: Low-Light Init -1, Speed:5 AC:19, Fort:14, Reflex:14, Will:16 HP:24/33, Bloodied:16, Surge Value:8, Surges left:12/13 Action Points: 0/1, Power points 0/2 Powers- [COLOR=green]:close:Battlemind Demand[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=10438"]link[/URL] [COLOR=green]:melee:Mind Spike[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=10440"]link[/URL] [COLOR=green]Blurred Step[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=10439"]link[/URL] [COLOR=green]:melee:Bull's Strength[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11157"]link[/URL] [COLOR=green]:melee:Iron Fist[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11156"]link[/URL] [s][COLOR=red]Battle Resilience[/COLOR] [/s] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11155"]link[/URL] [COLOR=red]Second Wind[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/glossary.aspx?id=334"]link[/URL] [COLOR=grey]:melee:Aspect of Elevated Harmony[/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=11158"]link[/URL] :melee:MBA +3 vs AC, 1d10+6 (brutal 2) :ranged:RBA -1 vs AC, 1d4-1 (improvised..would have to pick up a rock or something) [/sblock][/sblock] [sblock=gm] what is that in E14?? nothing is listed in E14 in the Combatants...[/sblock] [/QUOTE]
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