Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5341702" data-attributes="member: 60965"><p>The dead finally breach the center of the palisade, not far from where Eithal and Fredrock stand ready. Eithal charges into the gap to hold it, but elsewhere the palisade will not stand for much longer.</p><p></p><p>Another of the dead slips and impales itself on the palisade near Kaz, while near Yim, one of the beasts comes hurling out of the woods and clears the palisade in a single leap, claws sinking deep into one of the craftsmen as it lands.</p><p></p><p>Out of the woods comes another mass of the dead, but this time moving in formation, surrounding a figure in ancient red armor. Ravens swirl around the figure like a tornado and it holds a wicked blade swirling with black energies.</p><p></p><p>Cale points his sword at it and shouts <span style="color: DarkRed">"he comes to finish the job he started. Take as many of them with you before you die!"</span></p><p></p><p>Woodright lowers his crossbow and glances at Livia. <span style="color: DeepSkyBlue">"Are we expecting to hold against all <em>that?</em> Didn't someone say something about a ship?"</span></p><p></p><p>[sblock=Party attacks]Eithal charges, 21 AC vs Rerisen Hulk 4, hit, 9 damage.[/sblock]</p><p></p><p>[sblock=Trap Attacks]1d6=<a href="http://invisiblecastle.com/roller/view/2712135/" target="_blank">3</a> attacks. 1d20+5=<a href="http://invisiblecastle.com/roller/view/2712135/" target="_blank">18</a>, <a href="http://invisiblecastle.com/roller/view/2712135/" target="_blank">22</a>, <a href="http://invisiblecastle.com/roller/view/2712135/" target="_blank">21</a> Reflex, hit Rerisen Archer 4, "dead", hit Rerisen Beast 3, 1d8+3=<a href="http://invisiblecastle.com/roller/view/2712139/" target="_blank">10</a> damage, hit Rerisen Archer 7, "dead".[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Rerisen Dead 1</strong>: <strong>Slam</strong>: 13 AC vs Palisade, miss.</p><p><strong>Rerisen Dead 4</strong>: <strong>Slam</strong>: 7 AC vs Palisade, miss.<strong></strong></p><p><strong>Rerisen Dead 6</strong>: <strong>Slam</strong>: 19 AC vs Palisade, hit, 5 damage.<strong></strong></p><p><strong>Rerisen Dead 7</strong>: <strong>Slam</strong>: 25 AC vs Palisade, hit, 5 damage.</p><p><strong>Rerisen Dead 8</strong>: <strong>Rerise</strong>: success, stand</p><p><strong>Rerisen Dead 9</strong>: Attempt to climb the cliff and palisade: 20 Athletics, success. Palisade attack: 1d20+5=24 Fort, hit, "dead"</p><p><strong>Rerisen Dead 11</strong>: <strong>Slam</strong>: 18 AC vs Palisade, hit, 5 damage.</p><p><strong>Rerisen Dead 12</strong>: <strong>Slam</strong>: 23 AC vs Palisade, hit, 5 damage.</p><p><strong>Rerisen Dead 14</strong>: <strong>Slam</strong>: 10 AC vs Palisade, miss.</p><p><strong>Rerisen Dead 15</strong>: Charge, move to G18. <strong>Slam</strong>: 21 AC vs Palisade, hit, 5 damage.</p><p><strong>Rerisen Dead 16</strong>: Dboule move to J29</p><p><strong>Rerisen Dead 17</strong>: Charge, move to G4. <strong>Slam</strong>: 7 AC vs Palisade, miss.</p><p><strong>Rerisen Dead 18</strong>: Charge, move to G19. <strong>Slam</strong>: 21 AC vs Palisade, hit, 5 damage.</p><p></p><p><strong>Rerisen Hulk 2</strong>: Charge, move to G5, <strong>Slam</strong>: 15 AC, hit, 7 damage.</p><p><strong>Rerisen Hulk 3</strong>: Charge, move to G8, <strong>Slam</strong>: 8 AC, miss.</p><p><strong>Rerisen Hulk 4</strong>: Charge, move to H19, <strong>Slam</strong>: 17 AC, hit, 12 damage, palisade, section destroyed.</p><p><strong>Rerisen Hulk 5</strong>: Double move to J28.</p><p><strong>Rerisen Hulk 6</strong>: Move. Charge, move to H18. <strong>Slam</strong>: 13 AC vs Eithal, miss.</p><p></p><p><strong>Rerisen Beast 2</strong>: Run. <strong>Pounce</strong>: Jump to L7. <strong>Claw</strong>(-5 run): 18 AC vs Craftsman 6, hit, dead.</p><p></p><p><strong>Rerisen Archer 2</strong>: <strong>Longbow</strong>: 17 AC vs Eithal, miss.</p><p><strong>Rerisen Archer 4</strong>: <strong>Rerise</strong>: Success</p><p><strong>Rerisen Archer 7</strong>: <strong>Rerise</strong>: Success</p><p></p><p><strong>Rerisen Swarm 1</strong>: Double move to J20, 2 squares up.[/sblock]</p><p></p><p>[sblock=Combatants]<strong>Rerisen Dead 1</strong>: <span style="color: Silver">G6</span></p><p><strong>Rerisen Dead 4</strong>: <span style="color: Silver">I14</span></p><p><strong>Rerisen Dead 6</strong>: <span style="color: Silver">J24</span></p><p><strong>Rerisen Dead 7</strong>: <span style="color: Silver">J25</span></p><p><strong>Rerisen Dead 8</strong>: <span style="color: Silver">K27<span style="color: White">,</span> <span style="color: Gray">dazed</span></span></p><p><strong>Rerisen Dead 9</strong>: <span style="color: Silver">K30, </span><span style="color: Silver"><span style="color: Gray">"dead"</span></span></p><p><strong>Rerisen Dead 11</strong>: <span style="color: Silver">G7</span></p><p><span style="color: Silver"></span><strong>Rerisen Dead 12</strong>: <span style="color: Silver">G17</span></p><p><span style="color: Silver"></span><strong>Rerisen Dead 14</strong>: <span style="color: Silver">J23</span></p><p><strong>Rerisen Dead 15</strong>: <span style="color: Silver">G18</span></p><p><strong>Rerisen Dead 16</strong>: <span style="color: Silver">J29</span></p><p><span style="color: Silver"></span><strong>Rerisen Dead 17</strong>: <span style="color: Silver">G4</span></p><p><span style="color: Silver"></span><strong>Rerisen Dead 18</strong>: <span style="color: Silver">G19</span></p><p><span style="color: White">Rerisen Dead: Minion, AC 14, Ref 12. MBA: +6 vs AC, 5 damage and push 1.</span></p><p><em>Rerisen Dead destroyed</em>: <strong>5</strong></p><p></p><p><strong>Rerisen Hulk 2</strong>: <span style="color: Silver">G5</span>, <span style="color: Red">9 damage taken</span></p><p><strong>Rerisen Hulk 3</strong>: <span style="color: Silver">G8</span>, <span style="color: Red">11 damage taken</span></p><p><strong>Rerisen Hulk 4</strong>: <span style="color: Silver">H19</span>, <span style="color: Red">9 damage taken</span></p><p><strong>Rerisen Hulk 5</strong>: <span style="color: Silver">J28</span></p><p><strong>Rerisen Hulk 6</strong>: <span style="color: Silver">H18</span>, <span style="color: Red">9 damage taken</span></p><p><span style="color: Red"></span><strong>Rerisen Hulk 7</strong>: <span style="color: Silver">B15</span></p><p><span style="color: White">Rerisen Hulk: 36 max hp, AC 15, Ref 11, Will 12, Vulnerable 5 Radiant. MBA: +6 vs AC, 2d6+3 damage and push 2.</span><span style="color: White"></span></p><p><span style="color: White"><em>Rerisen Hulks destroyed: </em><strong>1</strong></span></p><p><span style="color: White"></span></p><p> <span style="color: White"></span><strong>Rerisen Beast 2</strong>: <span style="color: Silver">L7<span style="color: White">,</span> <span style="color: Gray">grants CA</span></span></p><p><span style="color: Silver"><span style="color: Gray"></span></span><strong>Rerisen Beast 3</strong>: <span style="color: Silver">A14</span><span style="color: Silver"><span style="color: White">,</span> <span style="color: Red">10 damage taken</span></span></p><p><strong>Rerisen Beast 4</strong>: <span style="color: Silver">A16</span></p><p>Rerisen Beast: 28 max hp, AC 14, 11 Will, MBA: +6 vs AC, 1d4+2 damage. </p><p><em>Rerisen Beasts Destroyed: </em><strong>1</strong></p><p><span style="color: White"><strong></strong></span></p><p><span style="color: White"><strong>Rerisen Archer 2</strong></span><span style="color: White">: <span style="color: Silver">A25</span></span></p><p><span style="color: White"><span style="color: Silver"></span></span><span style="color: White"><strong> Rerisen Archer 4</strong></span><span style="color: White">: <span style="color: Silver">A12</span></span></p><p><span style="color: White"><strong>Rerisen Archer 5</strong></span><span style="color: White">: <span style="color: Silver">A13</span></span></p><p> <span style="color: White"><strong> Rerisen Archer 6</strong></span><span style="color: White">: <span style="color: Silver">A17</span></span></p><p><span style="color: White"><strong> Rerisen Archer 7</strong></span><span style="color: White">: <span style="color: Silver">A18</span></span></p><p> <span style="color: White">Rerisen Dead: Minion, AC 14</span>, Ref 14, MBA: +6 vs AC, 3 damage.</p><p><em>Rerisen Archers destroyed:</em><strong> 3</strong></p><p></p><p><span style="color: White"><strong>Rerisen Raven Swarm 1</strong></span><span style="color: White">: <span style="color: Silver">J20</span>, <span style="color: Silver">6 squares up</span>, <span style="color: Red">28 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: Gray">slowed and can't shift<span style="color: White">,</span> +3 damage against</span></span></p><p><span style="color: White"></span><span style="color: White"><strong>Rerisen Raven Swarm 2</strong></span><span style="color: White">: <span style="color: Silver">B14</span></span></p><p><span style="color: White"></span><span style="color: White"><strong>Rerisen Raven Swarm 3</strong></span><span style="color: White">: <span style="color: Silver">B16</span></span></p><p><span style="color: White">Rerisen Raven Swarm: 34 max hp, AC 16, Reflex 14, <span style="color: Purple">Swarm</span>, Vulnerable 5 Burst/Blast, </span><span style="color: White"><em>Winged Pestilence</em></span><span style="color: White">: Aura 1 - any creature that ends its turn in the aura takes 5 necrotic damage. MBA: +7 vs AC, 1d4+4 damage +1d4 necrotic damage.</span></p><p> <span style="color: White"><span style="color: Purple">Swarm</span>: Swarms take 1/2 damage from ranged and melee attacks. They are vulnerable 5 to Burst and Blast attacks.</span></p><p><span style="color: White"><strong></strong></span></p><p><span style="color: White"><strong>Livia</strong></span><span style="color: White">: </span><span style="color: White"><span style="color: Silver">Y17</span></span><span style="color: White"></span></p><p><span style="color: White"></span><span style="color: White"><strong>Yimanyngurr</strong></span><span style="color: White">: <span style="color: Silver">O9</span> </span></p><p><span style="color: White"></span><span style="color: White"><strong>Eithal</strong></span><span style="color: White">: <span style="color: Silver">I18</span></span></p><p><span style="color: White"></span><span style="color: White"><strong>Kaz</strong></span><span style="color: White">: <span style="color: Silver">L28</span></span></p><p><span style="color: White"></span><span style="color: White"><strong>Fedrock</strong></span><span style="color: White">:</span> <span style="color: Silver">L17</span></p><p></p><p><strong>Craftsman 1</strong>: <span style="color: Silver">Y19 </span></p><p><strong>Craftsman 2: </strong><span style="color: Silver">AA13<span style="color: White">,</span> <span style="color: DarkSlateGray">Reloaded</span></span></p><p><strong>Craftsman 3: </strong><span style="color: Silver">Y21</span></p><p><strong>Craftsman 4: </strong><span style="color: Silver">Z24</span></p><p><strong>Craftsman 5:</strong> <span style="color: Silver">Z14</span></p><p><strong>Craftsman 7:</strong> <span style="color: Silver">M11</span></p><p><strong>Craftsman 8:</strong> <span style="color: Silver">M17</span></p><p><strong>Craftsman 10:</strong> <span style="color: Silver">L29</span></p><p>Craftsman: Minion, AC 15, Fort 12, Ref 13, Will 10, speed 4. <span style="color: Green"><strong>Longspear</strong></span>(Craftsmen 6-10 only): Reach 2, +4 vs AC, 4 damage. <span style="color: Green"><strong>Crossbow</strong></span>(Craftsmen 1-5 only): Range 15/30, +4 vs AC, 4 damage. <span style="color: Green"><strong>Shortspear</strong></span>(all): +4 vs AC, 3 damage.</p><p><em>Craftsmen killed:</em> <strong>2</strong></p><p></p><p><strong>Master Mason</strong>: <span style="color: Silver">Q18</span></p><p>38 max hp, AC 15, Fort 14, Ref 12, Will 12, speed 6. <span style="color: Green"><strong>Mallet</strong></span>: +7 vs AC, 1d8+3 damage.</p><p></p><p><strong>Captain Cale</strong>: <span style="color: Silver">O18</span></p><p>43 max hp, AC 19, Fort 16, Ref 15, Wil 15, speed 5. <span style="color: Green"><strong>All allies gain +1 to hit and +3 to damage when they spend an action point while Cale is concious.</strong></span></p><p>[sblock=Cale's powers]<span style="color: Green"><strong>Viper's Strike</strong></span>(MBA): +10 vs AC, 19-20 crit range, 1d12+1 damage (crit 1d12+13) and the enemy provokes and OA from an ally if it shifts. </p><p><span style="color: Green"><strong>Paint the Bulls-Eye</strong></span>(RBA, Longbow): +8 vs AC, range 20/40, 1d10 damage and all allies get +3 to damage rolls against the target until the end of Cale's next turn.</p><p><span style="color: Red"><strong>Vengeance is Mine</strong></span>: immediate reaction, when hit by an enemy melee attack, +10 vs AC, 1d12+8 damage and an ally can move their speed and make a melee basic attack against the target.</p><p><span style="color: Red"><strong>No Gambit is Wasted</strong></span>: immediate reaction, when an ally misses all targets with an encounter or daily attack, attack one adjacent targeted enemy, +10 vs AC, 2d12+4 damage and the ally's power is not wasted.</p><p><span style="color: Red"><strong>Inspiring Word</strong></span>(x2): Minor action, one ally in close burst 5 heals surge+1d6.[/sblock]</p><p></p><p><strong>Palisade Section HP</strong>(from left to right): <span style="color: Red">3</span>/30, <span style="color: Red">20</span>/30, <span style="color: Red">Destroyed</span>, <span style="color: Red">5</span>/30</p><p>[/sblock]</p><p></p><p>[sblock=Special rules for this fight]As a minor action, you may let one of the Craftsmen, the Master Mason, or Captain Cale take a standard action. They may take move and minor actions as well each round if you convert additional minor actions to "fuel" them.</p><p></p><p>As before, if an adjacent craftsman is hit, you may take the damage instead as a free action. Alternatively, if you are hit, you may make an adjacent craftsman take the hit instead.[/sblock]</p><p></p><p>[sblock=Terrain]*Any terrain with rocks is difficult terrain. You can ignore it by making DC 15 Acrobatics checks to keep your balance as you run across the rocks. Fail the Acrobatics check and you are knocked prone. You can, of course, use Athletics to jump over difficult terrain as always.</p><p></p><p>*The palisades fill all the squares they are in and will make attacks against anything that tries to climb over them.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5341702, member: 60965"] The dead finally breach the center of the palisade, not far from where Eithal and Fredrock stand ready. Eithal charges into the gap to hold it, but elsewhere the palisade will not stand for much longer. Another of the dead slips and impales itself on the palisade near Kaz, while near Yim, one of the beasts comes hurling out of the woods and clears the palisade in a single leap, claws sinking deep into one of the craftsmen as it lands. Out of the woods comes another mass of the dead, but this time moving in formation, surrounding a figure in ancient red armor. Ravens swirl around the figure like a tornado and it holds a wicked blade swirling with black energies. Cale points his sword at it and shouts [COLOR=DarkRed]"he comes to finish the job he started. Take as many of them with you before you die!"[/COLOR] Woodright lowers his crossbow and glances at Livia. [COLOR=DeepSkyBlue]"Are we expecting to hold against all [I]that?[/I] Didn't someone say something about a ship?"[/COLOR] [sblock=Party attacks]Eithal charges, 21 AC vs Rerisen Hulk 4, hit, 9 damage.[/sblock] [sblock=Trap Attacks]1d6=[URL="http://invisiblecastle.com/roller/view/2712135/"]3[/URL] attacks. 1d20+5=[URL="http://invisiblecastle.com/roller/view/2712135/"]18[/URL], [URL="http://invisiblecastle.com/roller/view/2712135/"]22[/URL], [URL="http://invisiblecastle.com/roller/view/2712135/"]21[/URL] Reflex, hit Rerisen Archer 4, "dead", hit Rerisen Beast 3, 1d8+3=[URL="http://invisiblecastle.com/roller/view/2712139/"]10[/URL] damage, hit Rerisen Archer 7, "dead".[/sblock] [sblock=Enemy Actions][B]Rerisen Dead 1[/B]: [B]Slam[/B]: 13 AC vs Palisade, miss. [B]Rerisen Dead 4[/B]: [B]Slam[/B]: 7 AC vs Palisade, miss.[B] Rerisen Dead 6[/B]: [B]Slam[/B]: 19 AC vs Palisade, hit, 5 damage.[B] Rerisen Dead 7[/B]: [B]Slam[/B]: 25 AC vs Palisade, hit, 5 damage. [B]Rerisen Dead 8[/B]: [B]Rerise[/B]: success, stand [B]Rerisen Dead 9[/B]: Attempt to climb the cliff and palisade: 20 Athletics, success. Palisade attack: 1d20+5=24 Fort, hit, "dead" [B]Rerisen Dead 11[/B]: [B]Slam[/B]: 18 AC vs Palisade, hit, 5 damage. [B]Rerisen Dead 12[/B]: [B]Slam[/B]: 23 AC vs Palisade, hit, 5 damage. [B]Rerisen Dead 14[/B]: [B]Slam[/B]: 10 AC vs Palisade, miss. [B]Rerisen Dead 15[/B]: Charge, move to G18. [B]Slam[/B]: 21 AC vs Palisade, hit, 5 damage. [B]Rerisen Dead 16[/B]: Dboule move to J29 [B]Rerisen Dead 17[/B]: Charge, move to G4. [B]Slam[/B]: 7 AC vs Palisade, miss. [B]Rerisen Dead 18[/B]: Charge, move to G19. [B]Slam[/B]: 21 AC vs Palisade, hit, 5 damage. [B]Rerisen Hulk 2[/B]: Charge, move to G5, [B]Slam[/B]: 15 AC, hit, 7 damage. [B]Rerisen Hulk 3[/B]: Charge, move to G8, [B]Slam[/B]: 8 AC, miss. [B]Rerisen Hulk 4[/B]: Charge, move to H19, [B]Slam[/B]: 17 AC, hit, 12 damage, palisade, section destroyed. [B]Rerisen Hulk 5[/B]: Double move to J28. [B]Rerisen Hulk 6[/B]: Move. Charge, move to H18. [B]Slam[/B]: 13 AC vs Eithal, miss. [B]Rerisen Beast 2[/B]: Run. [B]Pounce[/B]: Jump to L7. [B]Claw[/B](-5 run): 18 AC vs Craftsman 6, hit, dead. [B]Rerisen Archer 2[/B]: [B]Longbow[/B]: 17 AC vs Eithal, miss. [B]Rerisen Archer 4[/B]: [B]Rerise[/B]: Success [B]Rerisen Archer 7[/B]: [B]Rerise[/B]: Success [B]Rerisen Swarm 1[/B]: Double move to J20, 2 squares up.[/sblock] [sblock=Combatants][B]Rerisen Dead 1[/B]: [COLOR=Silver]G6[/COLOR] [B]Rerisen Dead 4[/B]: [COLOR=Silver]I14[/COLOR] [B]Rerisen Dead 6[/B]: [COLOR=Silver]J24[/COLOR] [B]Rerisen Dead 7[/B]: [COLOR=Silver]J25[/COLOR] [B]Rerisen Dead 8[/B]: [COLOR=Silver]K27[COLOR=White],[/COLOR] [COLOR=Gray]dazed[/COLOR][/COLOR] [B]Rerisen Dead 9[/B]: [COLOR=Silver]K30, [/COLOR][COLOR=Silver][COLOR=Gray]"dead"[/COLOR][/COLOR] [B]Rerisen Dead 11[/B]: [COLOR=Silver]G7 [/COLOR][B]Rerisen Dead 12[/B]: [COLOR=Silver]G17 [/COLOR][B]Rerisen Dead 14[/B]: [COLOR=Silver]J23[/COLOR] [B]Rerisen Dead 15[/B]: [COLOR=Silver]G18[/COLOR] [B]Rerisen Dead 16[/B]: [COLOR=Silver]J29 [/COLOR][B]Rerisen Dead 17[/B]: [COLOR=Silver]G4 [/COLOR][B]Rerisen Dead 18[/B]: [COLOR=Silver]G19[/COLOR] [COLOR=White]Rerisen Dead: Minion, AC 14, Ref 12. MBA: +6 vs AC, 5 damage and push 1.[/COLOR] [I]Rerisen Dead destroyed[/I]: [B]5[/B] [B]Rerisen Hulk 2[/B]: [COLOR=Silver]G5[/COLOR], [COLOR=Red]9 damage taken[/COLOR] [B]Rerisen Hulk 3[/B]: [COLOR=Silver]G8[/COLOR], [COLOR=Red]11 damage taken[/COLOR] [B]Rerisen Hulk 4[/B]: [COLOR=Silver]H19[/COLOR], [COLOR=Red]9 damage taken[/COLOR] [B]Rerisen Hulk 5[/B]: [COLOR=Silver]J28[/COLOR] [B]Rerisen Hulk 6[/B]: [COLOR=Silver]H18[/COLOR], [COLOR=Red]9 damage taken [/COLOR][B]Rerisen Hulk 7[/B]: [COLOR=Silver]B15[/COLOR] [COLOR=White]Rerisen Hulk: 36 max hp, AC 15, Ref 11, Will 12, Vulnerable 5 Radiant. MBA: +6 vs AC, 2d6+3 damage and push 2.[/COLOR][COLOR=White] [I]Rerisen Hulks destroyed: [/I][B]1[/B] [/COLOR][B]Rerisen Beast 2[/B]: [COLOR=Silver]L7[COLOR=White],[/COLOR] [COLOR=Gray]grants CA [/COLOR][/COLOR][B]Rerisen Beast 3[/B]: [COLOR=Silver]A14[/COLOR][COLOR=Silver][COLOR=White],[/COLOR] [COLOR=Red]10 damage taken[/COLOR][/COLOR] [B]Rerisen Beast 4[/B]: [COLOR=Silver]A16[/COLOR] Rerisen Beast: 28 max hp, AC 14, 11 Will, MBA: +6 vs AC, 1d4+2 damage. [I]Rerisen Beasts Destroyed: [/I][B]1[/B] [COLOR=White][B] Rerisen Archer 2[/B][/COLOR][COLOR=White]: [COLOR=Silver]A25 [/COLOR][/COLOR][COLOR=White][B] Rerisen Archer 4[/B][/COLOR][COLOR=White]: [COLOR=Silver]A12[/COLOR][/COLOR] [COLOR=White][B]Rerisen Archer 5[/B][/COLOR][COLOR=White]: [COLOR=Silver]A13[/COLOR][/COLOR] [COLOR=White][B] Rerisen Archer 6[/B][/COLOR][COLOR=White]: [COLOR=Silver]A17[/COLOR][/COLOR] [COLOR=White][B] Rerisen Archer 7[/B][/COLOR][COLOR=White]: [COLOR=Silver]A18[/COLOR][/COLOR] [COLOR=White]Rerisen Dead: Minion, AC 14[/COLOR], Ref 14, MBA: +6 vs AC, 3 damage. [I]Rerisen Archers destroyed:[/I][B] 3[/B] [COLOR=White][B]Rerisen Raven Swarm 1[/B][/COLOR][COLOR=White]: [COLOR=Silver]J20[/COLOR], [COLOR=Silver]6 squares up[/COLOR], [COLOR=Red]28 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=Gray]slowed and can't shift[COLOR=White],[/COLOR] +3 damage against[/COLOR] [/COLOR][COLOR=White][B]Rerisen Raven Swarm 2[/B][/COLOR][COLOR=White]: [COLOR=Silver]B14[/COLOR] [/COLOR][COLOR=White][B]Rerisen Raven Swarm 3[/B][/COLOR][COLOR=White]: [COLOR=Silver]B16[/COLOR][/COLOR] [COLOR=White]Rerisen Raven Swarm: 34 max hp, AC 16, Reflex 14, [COLOR=Purple]Swarm[/COLOR], Vulnerable 5 Burst/Blast, [/COLOR][COLOR=White][I]Winged Pestilence[/I][/COLOR][COLOR=White]: Aura 1 - any creature that ends its turn in the aura takes 5 necrotic damage. MBA: +7 vs AC, 1d4+4 damage +1d4 necrotic damage. [COLOR=Purple]Swarm[/COLOR]: Swarms take 1/2 damage from ranged and melee attacks. They are vulnerable 5 to Burst and Blast attacks.[/COLOR] [COLOR=White][B] Livia[/B][/COLOR][COLOR=White]: [/COLOR][COLOR=White][COLOR=Silver]Y17[/COLOR][/COLOR][COLOR=White] [/COLOR][COLOR=White][B]Yimanyngurr[/B][/COLOR][COLOR=White]: [COLOR=Silver]O9[/COLOR] [/COLOR][COLOR=White][B]Eithal[/B][/COLOR][COLOR=White]: [COLOR=Silver]I18[/COLOR] [/COLOR][COLOR=White][B]Kaz[/B][/COLOR][COLOR=White]: [COLOR=Silver]L28[/COLOR] [/COLOR][COLOR=White][B]Fedrock[/B][/COLOR][COLOR=White]:[/COLOR] [COLOR=Silver]L17[/COLOR] [B]Craftsman 1[/B]: [COLOR=Silver]Y19 [/COLOR] [B]Craftsman 2: [/B][COLOR=Silver]AA13[COLOR=White],[/COLOR] [COLOR=DarkSlateGray]Reloaded[/COLOR][/COLOR] [B]Craftsman 3: [/B][COLOR=Silver]Y21[/COLOR] [B]Craftsman 4: [/B][COLOR=Silver]Z24[/COLOR] [B]Craftsman 5:[/B] [COLOR=Silver]Z14[/COLOR] [B]Craftsman 7:[/B] [COLOR=Silver]M11[/COLOR] [B]Craftsman 8:[/B] [COLOR=Silver]M17[/COLOR] [B]Craftsman 10:[/B] [COLOR=Silver]L29[/COLOR] Craftsman: Minion, AC 15, Fort 12, Ref 13, Will 10, speed 4. [COLOR=Green][B]Longspear[/B][/COLOR](Craftsmen 6-10 only): Reach 2, +4 vs AC, 4 damage. [COLOR=Green][B]Crossbow[/B][/COLOR](Craftsmen 1-5 only): Range 15/30, +4 vs AC, 4 damage. [COLOR=Green][B]Shortspear[/B][/COLOR](all): +4 vs AC, 3 damage. [I]Craftsmen killed:[/I] [B]2[/B] [B]Master Mason[/B]: [COLOR=Silver]Q18[/COLOR] 38 max hp, AC 15, Fort 14, Ref 12, Will 12, speed 6. [COLOR=Green][B]Mallet[/B][/COLOR]: +7 vs AC, 1d8+3 damage. [B]Captain Cale[/B]: [COLOR=Silver]O18[/COLOR] 43 max hp, AC 19, Fort 16, Ref 15, Wil 15, speed 5. [COLOR=Green][B]All allies gain +1 to hit and +3 to damage when they spend an action point while Cale is concious.[/B][/COLOR] [sblock=Cale's powers][COLOR=Green][B]Viper's Strike[/B][/COLOR](MBA): +10 vs AC, 19-20 crit range, 1d12+1 damage (crit 1d12+13) and the enemy provokes and OA from an ally if it shifts. [COLOR=Green][B]Paint the Bulls-Eye[/B][/COLOR](RBA, Longbow): +8 vs AC, range 20/40, 1d10 damage and all allies get +3 to damage rolls against the target until the end of Cale's next turn. [COLOR=Red][B]Vengeance is Mine[/B][/COLOR]: immediate reaction, when hit by an enemy melee attack, +10 vs AC, 1d12+8 damage and an ally can move their speed and make a melee basic attack against the target. [COLOR=Red][B]No Gambit is Wasted[/B][/COLOR]: immediate reaction, when an ally misses all targets with an encounter or daily attack, attack one adjacent targeted enemy, +10 vs AC, 2d12+4 damage and the ally's power is not wasted. [COLOR=Red][B]Inspiring Word[/B][/COLOR](x2): Minor action, one ally in close burst 5 heals surge+1d6.[/sblock] [B]Palisade Section HP[/B](from left to right): [COLOR=Red]3[/COLOR]/30, [COLOR=Red]20[/COLOR]/30, [COLOR=Red]Destroyed[/COLOR], [COLOR=Red]5[/COLOR]/30 [/sblock] [sblock=Special rules for this fight]As a minor action, you may let one of the Craftsmen, the Master Mason, or Captain Cale take a standard action. They may take move and minor actions as well each round if you convert additional minor actions to "fuel" them. As before, if an adjacent craftsman is hit, you may take the damage instead as a free action. Alternatively, if you are hit, you may make an adjacent craftsman take the hit instead.[/sblock] [sblock=Terrain]*Any terrain with rocks is difficult terrain. You can ignore it by making DC 15 Acrobatics checks to keep your balance as you run across the rocks. Fail the Acrobatics check and you are knocked prone. You can, of course, use Athletics to jump over difficult terrain as always. *The palisades fill all the squares they are in and will make attacks against anything that tries to climb over them. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
Top