Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="H.M.Gimlord" data-source="post: 5346257" data-attributes="member: 79440"><p>Seeing she is in trouble, and she has been circumvented, she pulls back and quickly dispatches one of the undead creatures attempting to block their withdrawl. Seeing a craftsman in harm's way, she yells wildly, <span style="color: SandyBrown">"Git bayak tuh the towah!" </span>The craftsman blinks for a moment, unable to to discern the order, but seeing the danger, get's a clue.[sblock=Actions]</p><p>Immed. Interrupt: Warden's Fury</p><p>Target: RRH 6</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2718246/" target="_blank">1d20+9=13 Miss</a> Argh!</p><p></p><p>Free: Font of life <a href="http://invisiblecastle.com/roller/view/2718258/" target="_blank">1d20=11</a> Whew!</p><p></p><p>Free: Mark all adjacent (Swarms 2&3, Rerisen Lord, & Rerisen Beast). Not sure if this is a smart move.</p><p></p><p>Move: Shift to L18</p><p></p><p>Standard: Charge to O20</p><p>Target: RRD at O21</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2718226/" target="_blank">1d20+9+1(Charge)=23 vs. AC for 1d12+6=16 damage</a></p><p>Minor: Move Craftsman to Q17</p><p></p><p>AP: Second Wind</p><p></p><p>Anyone got a close burst 1 to center on K17. That would be cool with me.</p><p></p><p>Oh, BTW: Healing would be nice too. OOoooooouch! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" />[/sblock][sblock=DM]A couple of things:</p><p>Thanks for pointing out the ministat thing. I'm terrible at that, but I'll do better from here out.</p><p></p><p>You have certainly outdone yourself keeping track of this mess as well as you have. I tried it with a ton of minions in Land Ho, and that was hard enough, but you've certainly outdone me here.</p><p></p><p>You have RRD18 doing a Hulk's damage and push. I'm assuming this is a typo and the RRD did 4 damage and a push 1. This makes the damage add properly. </p><p></p><p>If the hulk saved vs. going into the Palisades, then it falls prone at its original location (H19) thus not adjacent to Eihtal, thus not able to attack. This technicality is huge cluster@#&! to retcon, so don't bother. I'm just pointing it out. </p><p></p><p>I'm assuming that all these guys have resist 5 necrotic, otherwise the RRBeast, the RRLord and each of the swarms would have taken 5 necrotic damage from the swarms' auras. A technicality, but one that might come in handy in subsequent turns. </p><p></p><p>Also, stacked markers are hard, aren't they? They confuse the living daylights out of me. Stared at the board for 5 minutes before I realized that that's what you're doing. I had the same issue in the last encounter of Land Ho. I think I'll post a question in the discussion thread for any suggestions on how to handle this better.[/sblock][sblock=Ministats]</p><p><strong>Eithal Lemindt Arehei</strong> Female Goliath Warden Level 1</p><p>Initiative: +1</p><p> Speed 6</p><p>Passive Perception: 16; Passive Insight: 11; Senses: Normal</p><p>Powerful Athlete: Roll twice for Jump/Climb Athletics checks</p><p>AC: 19; Fort: 17; Reflex: 11; Will: 13</p><p>HP:<span style="color: Red"> 15/42 Bloodied</span></p><p></p><p>Surge Value: 10; Surges left: 7/12</p><p>Action Points: 1</p><p><strong>Powers</strong></p><p><span style="color: green">Strength of Stone <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5096" target="_blank">link</a></span></p><p><span style="color: green">Thorn Strike <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5097" target="_blank">link</a></span></p><p><span style="color: green">Warden's Fury <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5093" target="_blank">link</a></span></p><p><span style="color: green">Warden's Grasp <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5094" target="_blank">link</a></span></p><p><span style="color: red">Grasping Winds <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=9817" target="_blank">link</a></span></p><p><span style="color: red">Stone's Endurance <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=6188" target="_blank">link</a></span></p><p><span style="color: red"><s>Relentless Panther Attack</s></span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5104" target="_blank">link</a></p><p> <s><span style="color: red">Warden’s Tempest</span></s><span style="color: red"> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=9833" target="_blank">link</a></span></p><p><span style="color: red"></span><span style="color: gray"><s>Form of the Relentless Panther</s></span> <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5104" target="_blank">link</a></p><p><strong>Feats:</strong></p><p> <a href="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=585" target="_blank">Sudden Roots: Whenever Eithal hits an enemy with an Opportunity Attack, that enemy is slowed until the end of its next turn.</a></p><p> <a href="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=583" target="_blank"></a></p><p><a href="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=583" target="_blank"> Crushing Earthstrength: When Eithal uses her second wind, she gains a +4 bonus to her weapon damage rolls until the end of her next turn.</a> [/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5346257, member: 79440"] Seeing she is in trouble, and she has been circumvented, she pulls back and quickly dispatches one of the undead creatures attempting to block their withdrawl. Seeing a craftsman in harm's way, she yells wildly, [COLOR=SandyBrown]"Git bayak tuh the towah!" [/COLOR]The craftsman blinks for a moment, unable to to discern the order, but seeing the danger, get's a clue.[sblock=Actions] Immed. Interrupt: Warden's Fury Target: RRH 6 Attack: [URL="http://invisiblecastle.com/roller/view/2718246/"]1d20+9=13 Miss[/URL] Argh! Free: Font of life [URL="http://invisiblecastle.com/roller/view/2718258/"]1d20=11[/URL] Whew! Free: Mark all adjacent (Swarms 2&3, Rerisen Lord, & Rerisen Beast). Not sure if this is a smart move. Move: Shift to L18 Standard: Charge to O20 Target: RRD at O21 Attack: [URL="http://invisiblecastle.com/roller/view/2718226/"]1d20+9+1(Charge)=23 vs. AC for 1d12+6=16 damage[/URL] Minor: Move Craftsman to Q17 AP: Second Wind Anyone got a close burst 1 to center on K17. That would be cool with me. Oh, BTW: Healing would be nice too. OOoooooouch! :eek:[/sblock][sblock=DM]A couple of things: Thanks for pointing out the ministat thing. I'm terrible at that, but I'll do better from here out. You have certainly outdone yourself keeping track of this mess as well as you have. I tried it with a ton of minions in Land Ho, and that was hard enough, but you've certainly outdone me here. You have RRD18 doing a Hulk's damage and push. I'm assuming this is a typo and the RRD did 4 damage and a push 1. This makes the damage add properly. If the hulk saved vs. going into the Palisades, then it falls prone at its original location (H19) thus not adjacent to Eihtal, thus not able to attack. This technicality is huge cluster@#&! to retcon, so don't bother. I'm just pointing it out. I'm assuming that all these guys have resist 5 necrotic, otherwise the RRBeast, the RRLord and each of the swarms would have taken 5 necrotic damage from the swarms' auras. A technicality, but one that might come in handy in subsequent turns. Also, stacked markers are hard, aren't they? They confuse the living daylights out of me. Stared at the board for 5 minutes before I realized that that's what you're doing. I had the same issue in the last encounter of Land Ho. I think I'll post a question in the discussion thread for any suggestions on how to handle this better.[/sblock][sblock=Ministats] [B]Eithal Lemindt Arehei[/B] Female Goliath Warden Level 1 Initiative: +1 Speed 6 Passive Perception: 16; Passive Insight: 11; Senses: Normal Powerful Athlete: Roll twice for Jump/Climb Athletics checks AC: 19; Fort: 17; Reflex: 11; Will: 13 HP:[COLOR=Red] 15/42 Bloodied[/COLOR] Surge Value: 10; Surges left: 7/12 Action Points: 1 [B]Powers[/B] [COLOR=green]Strength of Stone [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5096"]link[/URL] Thorn Strike [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5097"]link[/URL] Warden's Fury [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5093"]link[/URL] Warden's Grasp [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5094"]link[/URL][/COLOR] [COLOR=red]Grasping Winds [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=9817"]link[/URL] Stone's Endurance [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=6188"]link[/URL] [s]Relentless Panther Attack[/s][/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5104"]link[/URL] [COLOR=red][s][/s][/COLOR][s][COLOR=red]Warden’s Tempest[/COLOR][COLOR=red][/COLOR][/s][COLOR=red][/COLOR][COLOR=red] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=9833"]link[/URL] [/COLOR][COLOR=gray][s]Form of the Relentless Panther[/s][/COLOR] [URL="http://www.wizards.com/dndinsider/compendium/power.aspx?id=5104"]link[/URL] [B]Feats:[/B] [URL="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=585"]Sudden Roots: Whenever Eithal hits an enemy with an Opportunity Attack, that enemy is slowed until the end of its next turn.[/URL] [URL="http://www.wizards.com/dndinsider/compendium/feat.aspx?id=583"] Crushing Earthstrength: When Eithal uses her second wind, she gains a +4 bonus to her weapon damage rolls until the end of her next turn.[/URL] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
Top