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The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
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<blockquote data-quote="Luinnar" data-source="post: 5366099" data-attributes="member: 44459"><p>[OOC]I think Kaz's hp is messed up on your map, I have 16 HP left, but it is less than half on the map.[/OOC]</p><p><em><span style="color: Sienna"></span></em></p><p><em><span style="color: Sienna">Get in the tower, we will cover you! Fredrock-san, look for potions!</span></em> Kaz shout, moving over near Yim and bracing for an attack.</p><p></p><p>[sblock=actions]</p><p>Move to S6</p><p>Standard: Ready an action to use Overwhelming Strike (+6 vs AC, 1d20+4 damage +1d12 on crits, rerolls 1 & 2 damage) on the next enemy to enter my range. If he hits he will shift away from the enemies in the direction of the door.</p><p>Minor:Cale uses <span style="color: Green"><span style="color: White">Viper's Strike on P8 (or stand up from prone if he is prone)</span></span></p><p><span style="color: Green"><span style="color: White"><a href="http://invisiblecastle.com/roller/view/2749784/" target="_blank">22 vs ac, hit</a></span></span></p><p><span style="color: Green"><span style="color: White"></span></span></p><p><span style="color: Green"><span style="color: White"></span></span>[sblock=stat block]</p><p><em><span style="color: Sienna"><strong>Kaz</strong></span></em> Male Elf Avenger 1</p><p>Initiative: +3, Passive Perception: 21, Passive Insight: 14, Senses: Low Light</p><p>AC:16, Fort:13+2, Reflex:14, Will:15</p><p>HP: 16/28, Bloodied:14, Surge Value:7, Surges left:4/9</p><p>Action Points: 0</p><p><a href="http://l4w.wikia.com/wiki/File:Battack.gif" target="_blank"><img src="http://images3.wikia.nocookie.net/__cb20100401190823/l4w/images/e/e1/Battack.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a> <strong>Basic Attack</strong> Executioner's Axe +3 vs AC, 1d12+1 damage (+1d12 on crit)</p><p></p><p>Powers:<span style="color: Green"></span></p><p><span style="color: Green">Bond of Pursuit</span></p><p><span style="color: Green">Overwhelming Strike</span></p><p> <span style="color: red"><s>Angelic Alacrity</s></span></p><p><span style="color: red"><s>Oath of Enmity</s></span></p><p><span style="color: red"><s>Abjure Undead/Divine Guidance</s></span></p><p><span style="color: red"><s>Second Wind</s></span></p><p><span style="color: red"><s>Elven Accuracy</s></span></p><p> <span style="color: gray"><s>Aspect of Might</s></span></p><p> </p><p> </p><p>Conditions:</p><p>Non-elf allys within 5 square get +1 to perception.</p><p>If oath target moves away willingly, +6 damage to next attack. (Censure of Pursuit<strong>)</strong></p><p>Will take all damage for the craftsmen.</p><p>Can shift through diffcult terrain (wild step)</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Luinnar, post: 5366099, member: 44459"] [OOC]I think Kaz's hp is messed up on your map, I have 16 HP left, but it is less than half on the map.[/OOC] [I][COLOR=Sienna] Get in the tower, we will cover you! Fredrock-san, look for potions![/COLOR][/I] Kaz shout, moving over near Yim and bracing for an attack. [sblock=actions] Move to S6 Standard: Ready an action to use Overwhelming Strike (+6 vs AC, 1d20+4 damage +1d12 on crits, rerolls 1 & 2 damage) on the next enemy to enter my range. If he hits he will shift away from the enemies in the direction of the door. Minor:Cale uses [COLOR=Green][COLOR=White]Viper's Strike on P8 (or stand up from prone if he is prone) [URL="http://invisiblecastle.com/roller/view/2749784/"]22 vs ac, hit[/URL] [/COLOR][/COLOR][sblock=stat block] [I][COLOR=Sienna][B]Kaz[/B][/COLOR][/I] Male Elf Avenger 1 Initiative: +3, Passive Perception: 21, Passive Insight: 14, Senses: Low Light AC:16, Fort:13+2, Reflex:14, Will:15 HP: 16/28, Bloodied:14, Surge Value:7, Surges left:4/9 Action Points: 0 [URL="http://l4w.wikia.com/wiki/File:Battack.gif"][IMG]http://images3.wikia.nocookie.net/__cb20100401190823/l4w/images/e/e1/Battack.gif[/IMG][/URL] [B]Basic Attack[/B] Executioner's Axe +3 vs AC, 1d12+1 damage (+1d12 on crit) Powers:[COLOR=Green] Bond of Pursuit Overwhelming Strike[/COLOR] [COLOR=red][s]Angelic Alacrity[/s] [s]Oath of Enmity[/s] [s]Abjure Undead/Divine Guidance[/s] [s]Second Wind[/s] [s]Elven Accuracy[/s][/COLOR] [COLOR=gray][s]Aspect of Might[/s][/COLOR] Conditions: Non-elf allys within 5 square get +1 to perception. If oath target moves away willingly, +6 damage to next attack. (Censure of Pursuit[B])[/B] Will take all damage for the craftsmen. Can shift through diffcult terrain (wild step) [/sblock][/sblock] [/QUOTE]
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