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<blockquote data-quote="Samothdm" data-source="post: 280992" data-attributes="member: 5473"><p>It's not like that exactly. It's just that they don't spend one iota of time inbetween sessions thinking about the game at all. I e-mail out XP after each session, and they tell them in the e-mail "If you went up in level, please pick your class, skills, feats (if applicable), spells, etc. BEFORE the next session so that we don't spend game time doing this." </p><p></p><p>And, what happens? They wait to do it until they show up. They each have a PH. But, it's like they don't know how to read or something. "What's that feat do?" They're constantly getting confused between skills and feats, and one guy seems to think that having a PrC is like having a "kit" from 2E. Ugh. </p><p></p><p>I'll ask them to think about what direction they want their characters to go. "What do you want your character to be in 5 levels?" and the answer is always "I don't know." </p><p></p><p>I'm ranting here, so I guess I'll just continue: One guy was playing a fighter, but he wanted access to summon monster spells without multi-classing as a spellcaster. I talked to him about what he envisioned for his character, and took the time to create a specialized "blood summoner" PrC that uses a higher BAB and HP than typical spellcasters, but has a very limited spell-list (basically just the summon monster spells and a couple of others). I made the requirements pretty steep and wrote a history of the class to fit it into my world. It was exactly what he wanted from the conversations I had with him. So, he looked at it, decided it would take too long for him to qualify for, and all he really wanted was just the summon monster spells, so he's not going to take it. There goes about three or four days of my life making that PrC for nothing. </p><p></p><p>I have asked them point-blank why they're not interested in many aspects of the game, but they usually just mumble that they don't have time or whatever. I've tried to forward them articles from Dragon and from websites about "How to be a better player" type stuff, and they say that they read it, but it doesn't really connect with them. </p><p></p><p>Honestly, though, at least I have a group to game with so I shouldn't complain so much. As a DM, though, it's very frustrating when I take a lot of time to put stuff together and write detailed histories of my world and its NPCs and the players don't seem to care.</p></blockquote><p></p>
[QUOTE="Samothdm, post: 280992, member: 5473"] It's not like that exactly. It's just that they don't spend one iota of time inbetween sessions thinking about the game at all. I e-mail out XP after each session, and they tell them in the e-mail "If you went up in level, please pick your class, skills, feats (if applicable), spells, etc. BEFORE the next session so that we don't spend game time doing this." And, what happens? They wait to do it until they show up. They each have a PH. But, it's like they don't know how to read or something. "What's that feat do?" They're constantly getting confused between skills and feats, and one guy seems to think that having a PrC is like having a "kit" from 2E. Ugh. I'll ask them to think about what direction they want their characters to go. "What do you want your character to be in 5 levels?" and the answer is always "I don't know." I'm ranting here, so I guess I'll just continue: One guy was playing a fighter, but he wanted access to summon monster spells without multi-classing as a spellcaster. I talked to him about what he envisioned for his character, and took the time to create a specialized "blood summoner" PrC that uses a higher BAB and HP than typical spellcasters, but has a very limited spell-list (basically just the summon monster spells and a couple of others). I made the requirements pretty steep and wrote a history of the class to fit it into my world. It was exactly what he wanted from the conversations I had with him. So, he looked at it, decided it would take too long for him to qualify for, and all he really wanted was just the summon monster spells, so he's not going to take it. There goes about three or four days of my life making that PrC for nothing. I have asked them point-blank why they're not interested in many aspects of the game, but they usually just mumble that they don't have time or whatever. I've tried to forward them articles from Dragon and from websites about "How to be a better player" type stuff, and they say that they read it, but it doesn't really connect with them. Honestly, though, at least I have a group to game with so I shouldn't complain so much. As a DM, though, it's very frustrating when I take a lot of time to put stuff together and write detailed histories of my world and its NPCs and the players don't seem to care. [/QUOTE]
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