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<blockquote data-quote="WizarDru" data-source="post: 281717" data-attributes="member: 151"><p>All of my players read ENWorld, and most of them have all three core rulebooks. Most of them have at least one splatbook, if not all of them. The more expensive WOTC books, like the PsiHB and MotP are only owned by a few, based on curiousity and campaign need. Everyone has the Epic Level Handbook, and this was immediately bolstered by my annoucement that I would extend the game into the Epic levels, if everyone was interested in doing so (and they were <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />).</p><p></p><p>My players tend not to buy 3rd party d20 products because of the uncertainty that I'll allow the material. One former player tended to browse the material, and then ask if I'd allow a particular piece of information (such as a PrC). If I said 'No', then he wouldn't buy it.</p><p></p><p>Generally speaking, my feelings are that Sword & Sorcery actually harmed the burgeoning d20 market, not the other way around. Yes, they were first, and yes, they got some good sales early on...but most of the folks I game with didn't see the quality there. While I think that S&SS has released some good material, a large portion of the d20 material (especially the early releases) were poorly balanced and rushed. Therefore, many swore off anything but modules and campaign settings for that reason. </p><p></p><p></p><p>The trick here is so-called 'casual' gamers need to want to desire new releases to maximize their enjoyment of the game. If the player only wants to show up and play (which is a valid and potentially rewarding style of play), then they're not going to be waiting at the WOTC store, waiting for the UPS boxes to be opened. It's as simple as that. </p><p></p><p>In our case, my players accomadate my schedule necessities (which is that we have two children and we all have full time day jobs). Hence, our games are usually Friday or Saturday from 8PM to 1AM, with a little allowance in either direction. I take it as a vote of confidence that my players are willing to work under those hours to play.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 281717, member: 151"] All of my players read ENWorld, and most of them have all three core rulebooks. Most of them have at least one splatbook, if not all of them. The more expensive WOTC books, like the PsiHB and MotP are only owned by a few, based on curiousity and campaign need. Everyone has the Epic Level Handbook, and this was immediately bolstered by my annoucement that I would extend the game into the Epic levels, if everyone was interested in doing so (and they were :D). My players tend not to buy 3rd party d20 products because of the uncertainty that I'll allow the material. One former player tended to browse the material, and then ask if I'd allow a particular piece of information (such as a PrC). If I said 'No', then he wouldn't buy it. Generally speaking, my feelings are that Sword & Sorcery actually harmed the burgeoning d20 market, not the other way around. Yes, they were first, and yes, they got some good sales early on...but most of the folks I game with didn't see the quality there. While I think that S&SS has released some good material, a large portion of the d20 material (especially the early releases) were poorly balanced and rushed. Therefore, many swore off anything but modules and campaign settings for that reason. The trick here is so-called 'casual' gamers need to want to desire new releases to maximize their enjoyment of the game. If the player only wants to show up and play (which is a valid and potentially rewarding style of play), then they're not going to be waiting at the WOTC store, waiting for the UPS boxes to be opened. It's as simple as that. In our case, my players accomadate my schedule necessities (which is that we have two children and we all have full time day jobs). Hence, our games are usually Friday or Saturday from 8PM to 1AM, with a little allowance in either direction. I take it as a vote of confidence that my players are willing to work under those hours to play. [/QUOTE]
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