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The Retaking of Forgehold - 4E
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<blockquote data-quote="Charwoman Gene" data-source="post: 4321382" data-attributes="member: 5044"><p>[sblock=Enemy Stats](AC/F/R/W) Slinger(13,12,14,12) -- </p><p>Kobold(15,11,13,11)[/sblock]</p><p>Mira's fingers dart once more to her pouch and a glint of light later a Shuriken is buried in the chest of the injured slinger.</p><p></p><p>Arden aims a magical dart at the injured slinger but misses him by far. He grits his teeth and with a gesture sends forth the sunrod, magically suspended in the air.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1636228/" target="_blank">Aelek throws a hammer at the wounded slinger. (1d20 4=17, 1d8 2=3)</a> You hear a sickening crunch as the hammer strikes the slinger in the face. It falls forward off the platform. A streak of dark energy flies to Angel.</p><p></p><p>Angel aims another bolt of eldritch magic at the bloodied Kobold slinger. The bolt flies through the room, but Angel is distracted for a second by Telsayn's weird battle strategy and the blast misses the kobold by barely an inch.</p><p></p><p>-''GLUE! AGAIN! ******* GLUE! AAARHGG!''</p><p></p><p>Mal furiously throws his axe at the slinger that perfidously glued him. (1d20+7=9, 1d6+4=9)</p><p></p><p>He misses widely which only enrage him more.</p><p></p><p>Mal struggles to get free from the glue. (1d20=8)</p><p></p><p>-''*&*%*&'' **</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1636233/" target="_blank">The two kobolds hurling the skull send it back out into the room. (1d20 8=9, 1d8 2=6, 1d20 8=24, 1d8 2=10)</a> Seing Mal's predicament, they aim at Mal. He easily dodges the first pass, but the second slams into him, sending him back a few feet, nearly tripping as he is pushed back past Mira. Fortuitously, you are free of the glue. You hear a draconic exclamation and the kobolds skitter out of sight via the stairs on their platforms.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1636236/" target="_blank">The slinger, seeing Mira exposed, hurls a glue shot at her. (1d20 6=16, 1d6 3=7)</a></p><p>She is now stuck in place. This kobold also drops out of sight.</p><p></p><p>Initiative Order:</p><p>Mira<----Narrative begins here.</p><p>Arden </p><p>Aelek*</p><p>Angel</p><p>Telsayn</p><p>Mal</p><p>Kobold Slinger</p><p>Kobolds<----Narrative ends here.</p><p></p><p>Mira<---- Current initiative</p><p>Arden </p><p>Aelek</p><p>Angel</p><p>Telsayn</p><p>Mal</p><p></p><p>Battle Summary:</p><p>Mira - 17/24 hp, immobilized;</p><p>Arden - 24/24 hp;</p><p>Aelek - 25/25 hp;</p><p>Angel - 30/30 hp, 1 thp;</p><p>Telsayn - 24/29 hp;</p><p>Mal</p><p>Slinger 1 - Uninjured</p><p>Slinger 2 - DEAD</p><p>Slinger 3 - DEAD</p><p>Kobold 1 - Uninjured</p><p>Kobold 2 - Uninjured</p><p>Kobold 3 - Uninjured</p><p>Kobold 4 - Uninjured</p><p></p><p>* I gave Aelek a set of actions as Everyone else had posted and I won't be able to post later today. If you object. I will edit this post.</p><p>** I'm already think about vastly modifying the remaining encounters to either get rid of the slinger glue dependency and toughen them up a bit.</p><p><img src="http://farm4.static.flickr.com/3055/2599889299_b29b705e60_o_d.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 4321382, member: 5044"] [sblock=Enemy Stats](AC/F/R/W) Slinger(13,12,14,12) -- Kobold(15,11,13,11)[/sblock] Mira's fingers dart once more to her pouch and a glint of light later a Shuriken is buried in the chest of the injured slinger. Arden aims a magical dart at the injured slinger but misses him by far. He grits his teeth and with a gesture sends forth the sunrod, magically suspended in the air. [url=http://invisiblecastle.com/roller/view/1636228/]Aelek throws a hammer at the wounded slinger. (1d20 4=17, 1d8 2=3)[/url] You hear a sickening crunch as the hammer strikes the slinger in the face. It falls forward off the platform. A streak of dark energy flies to Angel. Angel aims another bolt of eldritch magic at the bloodied Kobold slinger. The bolt flies through the room, but Angel is distracted for a second by Telsayn's weird battle strategy and the blast misses the kobold by barely an inch. -''GLUE! AGAIN! ******* GLUE! AAARHGG!'' Mal furiously throws his axe at the slinger that perfidously glued him. (1d20+7=9, 1d6+4=9) He misses widely which only enrage him more. Mal struggles to get free from the glue. (1d20=8) -''*&*%*&'' ** [url=http://invisiblecastle.com/roller/view/1636233/]The two kobolds hurling the skull send it back out into the room. (1d20 8=9, 1d8 2=6, 1d20 8=24, 1d8 2=10)[/url] Seing Mal's predicament, they aim at Mal. He easily dodges the first pass, but the second slams into him, sending him back a few feet, nearly tripping as he is pushed back past Mira. Fortuitously, you are free of the glue. You hear a draconic exclamation and the kobolds skitter out of sight via the stairs on their platforms. [url=http://invisiblecastle.com/roller/view/1636236/]The slinger, seeing Mira exposed, hurls a glue shot at her. (1d20 6=16, 1d6 3=7)[/url] She is now stuck in place. This kobold also drops out of sight. Initiative Order: Mira<----Narrative begins here. Arden Aelek* Angel Telsayn Mal Kobold Slinger Kobolds<----Narrative ends here. Mira<---- Current initiative Arden Aelek Angel Telsayn Mal Battle Summary: Mira - 17/24 hp, immobilized; Arden - 24/24 hp; Aelek - 25/25 hp; Angel - 30/30 hp, 1 thp; Telsayn - 24/29 hp; Mal Slinger 1 - Uninjured Slinger 2 - DEAD Slinger 3 - DEAD Kobold 1 - Uninjured Kobold 2 - Uninjured Kobold 3 - Uninjured Kobold 4 - Uninjured * I gave Aelek a set of actions as Everyone else had posted and I won't be able to post later today. If you object. I will edit this post. ** I'm already think about vastly modifying the remaining encounters to either get rid of the slinger glue dependency and toughen them up a bit. [IMG]http://farm4.static.flickr.com/3055/2599889299_b29b705e60_o_d.png[/IMG] [/QUOTE]
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